+New in 0.54
+* More optimizations and code cleanups. (Norman Vine, Bernie Bright, Charlie
+ Hotchkiss.)
+* Bug fixed that was causing odd display artifacts due to a degenerate
+ fragment being created for every tile.
+* Bug fixed that caused scenery generation to go bad (misplaced fclose on an
+ invalid file descriptor.)
+
New in 0.53
* Some initial "GameGLUT" support contributed by Gary R. Van Sickle
(tiberius@braemarinc.com)