#include <math.h>
#include <stdio.h>
+#ifdef __CYGWIN32__
+# include <Windows32/Base.h>
+#endif
+
#include <GL/glut.h>
#include "GLUTkey.h"
/* $Log$
-/* Revision 1.13 1997/06/25 15:39:46 curt
-/* Minor changes to compile with rsxnt/win32.
+/* Revision 1.14 1997/07/12 03:50:20 curt
+/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
+ * Revision 1.13 1997/06/25 15:39:46 curt
+ * Minor changes to compile with rsxnt/win32.
+ *
* Revision 1.12 1997/06/21 17:12:52 curt
* Capitalized subdirectory names.
*
#include <stdio.h>
#include <stdlib.h>
+#ifdef __CYGWIN32__
+# include <Windows32/Base.h>
+#endif
#ifdef GLUT
#include <GL/glut.h>
/* $Log$
-/* Revision 1.32 1997/07/11 03:23:18 curt
-/* Solved some scenery display/orientation problems. Still have a positioning
-/* (or transformation?) problem.
+/* Revision 1.33 1997/07/12 03:50:20 curt
+/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
+ * Revision 1.32 1997/07/11 03:23:18 curt
+ * Solved some scenery display/orientation problems. Still have a positioning
+ * (or transformation?) problem.
+ *
* Revision 1.31 1997/07/11 01:29:58 curt
* More tweaking of terrian floor.
*
**************************************************************************/
+#ifdef __CYGWIN32__
+# include <Windows32/Base.h>
+#endif
+
#include <GL/glut.h>
#include "../constants.h"
/* $Log$
-/* Revision 1.31 1997/07/12 02:27:07 curt
-/* Looking at potential scenery transformation/coordinate system problems.
+/* Revision 1.32 1997/07/12 03:50:21 curt
+/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
+ * Revision 1.31 1997/07/12 02:27:07 curt
+ * Looking at potential scenery transformation/coordinate system problems.
+ *
* Revision 1.30 1997/07/11 03:23:18 curt
* Solved some scenery display/orientation problems. Still have a positioning
* (or transformation?) problem.