void FGAIAircraft::Run(double dt) {
FGAIAircraft::dt = dt;
-
+
if (fp) {
time_t now = time(NULL) + fgGetLong("/sim/time/warp");
ProcessFlightPlan(dt, now);
} else {
speed_diff = groundTargetSpeed - speed;
}
- if (fabs(speed_diff) > 0.2) {
- if (speed_diff > 0.0)
- speed += performance->accel * dt;
- if (speed_diff < 0.0) {
- if (no_roll) { // was (!no_roll) but seems more logical this way (ground brakes).
- speed -= performance->decel * dt * 3;
- } else {
- speed -= performance->decel * dt;
- }
+ if (speed_diff > 0.0) {
+ speed += performance->accel * dt;
+ if ( speed > tgt_speed ) speed = tgt_speed; // don't overshoot
+ } else if (speed_diff < 0.0) {
+ if (no_roll) {
+ // on ground (aircraft can't roll)
+ speed -= performance->decel * dt * 3;
+ } else {
+ speed -= performance->decel * dt;
}
+ if ( speed < tgt_speed ) speed = tgt_speed; // don't overshoot
}
// convert speed to degrees per second
- speed_north_deg_sec = cos( hdg / SG_RADIANS_TO_DEGREES )
+ speed_north_deg_sec = cos( hdg * SGD_DEGREES_TO_RADIANS )
* speed * 1.686 / ft_per_deg_lat;
- speed_east_deg_sec = sin( hdg / SG_RADIANS_TO_DEGREES )
+ speed_east_deg_sec = sin( hdg * SGD_DEGREES_TO_RADIANS )
* speed * 1.686 / ft_per_deg_lon;
// set new position
pos.setLatitudeDeg( pos.getLatitudeDeg() + speed_north_deg_sec * dt);
pos.setLongitudeDeg( pos.getLongitudeDeg() + speed_east_deg_sec * dt);
+
+ /* printf("%.7f %0.4f %.7f %.5f %.7f %.7f %.8f %.8f %.9f %.9f\n",
+ dt, hdg, speed, ft_per_deg_lat,
+ cos( hdg * SGD_DEGREES_TO_RADIANS ),
+ speed * 1.686 / ft_per_deg_lat,
+ speed_north_deg_sec, speed_east_deg_sec,
+ pos.getLatitudeDeg(), pos.getLongitudeDeg()); */
+
//if (!(finite(pos.lat()) && finite(pos.lon())))
// {
// cerr << "Position is not finite" << endl;