#include "inputvalue.hxx"
#include <Main/fg_props.hxx>
-using namespace FGXMLAutopilot;
+namespace FGXMLAutopilot {
/**
* @brief Flip flop implementation for a RS flip flop with dominant RESET
virtual bool getState( double dt, DigitalComponent::InputMap input, bool & q );
};
+} // namespace
+
+using namespace FGXMLAutopilot;
+
bool MonoFlopImplementation::configure( const std::string & nodeName, SGPropertyNode_ptr configNode )
{
if( JKFlipFlopImplementation::configure( nodeName, configNode ) )