]> git.mxchange.org Git - flightgear.git/commitdiff
The "catching up on tile delete queue" doesn't justify an ALERT message.
authormfranz <mfranz>
Sun, 22 May 2005 17:14:15 +0000 (17:14 +0000)
committermfranz <mfranz>
Sun, 22 May 2005 17:14:15 +0000 (17:14 +0000)
It happens regularly during normal operation (ufo!) and only informs about
unfortunate, but known and deliberate behavior. The user can't do anything
about it, anyway. And finally: flooding the console with this message does
only *add* to fgfs' sluggish performance and makes every other message
go unnoticed.

src/Scenery/tilemgr.cxx

index c0676ad7078ac0ef3dcbf934e06a298549e2c106..e502f55bdbe18e73438c2c4e9e33f14d9c670d9a 100644 (file)
@@ -359,8 +359,8 @@ void FGTileMgr::update_queues()
                 // get real serious and agressively free up some tiles so
                 // we don't explode our memory usage.
 
-                SG_LOG( SG_TERRAIN, SG_ALERT,
-                        "Alert: catching up on tile delete queue" );
+                SG_LOG( SG_TERRAIN, SG_WARN,
+                        "Warning: catching up on tile delete queue" );
             }
 
             FGTileEntry* e = delete_queue.front();