// scale a number between min and max (with center defined) to a scale
// from -1.0 to 1.0
-static double scale( int center, int min, int max, int value ) {
+static double scale( int center, int deadband, int min, int max, int value ) {
// cout << center << " " << min << " " << max << " " << value << " ";
double result;
double range;
- if ( value <= center ) {
- range = center - min;
- result = (value - center) / range;
+ if ( value <= (center - deadband) ) {
+ range = (center - deadband) - min;
+ result = (value - (center - deadband)) / range;
} else {
- range = max - center;
- result = (value - center) / range;
+ range = max - (center + deadband);
+ result = (value - (center + deadband)) / range;
}
if ( result < -1.0 ) result = -1.0;
int center = -1;
int min = 0;
int max = 1023;
+ int deadband = 0;
float factor = 1.0;
if ( cname == "channel" ) {
SGPropertyNode *prop;
if ( prop != NULL ) {
max = prop->getIntValue();
}
+ prop = child->getChild( "deadband" );
+ if ( prop != NULL ) {
+ deadband = prop->getIntValue();
+ }
prop = child->getChild( "factor" );
if ( prop != NULL ) {
factor = prop->getFloatValue();
// "Cook" the raw value
float scaled_value = 0.0f;
if ( center >= 0 ) {
- scaled_value = scale( center, min, max, raw_value );
+ scaled_value = scale( center, deadband,
+ min, max, raw_value );
} else {
scaled_value = scale( min, max, raw_value );
}
// "Cook" the raw value
float scaled_value = 0.0f;
if ( center >= 0 ) {
- scaled_value = scale( center, min, max, raw_value );
+ scaled_value = scale( center, deadband,
+ min, max, raw_value );
} else {
scaled_value = scale( min, max, raw_value );
}