int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("data_source");
- label_format = node->getStringValue("label_format");
- prelabel = node->getStringValue("pre_label_string");
- postlabel = node->getStringValue("post_label_string");
- scaling = node->getFloatValue("scale_data");
- options = node->getIntValue("options");
- justi = node->getIntValue("justification");
- blinking = node->getIntValue("blinking");
- latitude = node->getBoolValue("latitude",false);
- longitude = node->getBoolValue("longitude",false);
- working = node->getBoolValue("working");
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if(justi==0)
- justification = LEFT_JUST;
- else
- if(justi==1)
- justification = CENTER_JUST;
- else
- if(justi==2)
- justification = RIGHT_JUST;
-
-
- if(prelabel=="NULL")
- pre_label_string = NULL;
- else
- if(prelabel=="blank")
- pre_label_string = " ";
- else
- pre_label_string = prelabel.c_str();
-
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("data_source");
+ label_format = node->getStringValue("label_format");
+ prelabel = node->getStringValue("pre_label_string");
+ postlabel = node->getStringValue("post_label_string");
+ scaling = node->getFloatValue("scale_data");
+ options = node->getIntValue("options");
+ justi = node->getIntValue("justification");
+ blinking = node->getIntValue("blinking");
+ latitude = node->getBoolValue("latitude",false);
+ longitude = node->getBoolValue("longitude",false);
+ working = node->getBoolValue("working");
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if ( justi == 0 ) {
+ justification = LEFT_JUST;
+ } else {
+ if ( justi == 1 ) {
+ justification = CENTER_JUST;
+ } else {
+ if ( justi == 2 ) {
+ justification = RIGHT_JUST;
+ }
+ }
+ }
- if(postlabel=="blank")
- post_label_string = " ";
- else
- if(postlabel=="NULL")
- post_label_string = NULL;
- else
- if(postlabel=="units")
- post_label_string = units;
- else
- post_label_string = postlabel.c_str();
-
+ if ( prelabel == "NULL" ) {
+ pre_label_string = NULL;
+ } else {
+ if ( prelabel == "blank" ) {
+ pre_label_string = " ";
+ } else {
+ pre_label_string = prelabel.c_str();
+ }
+ }
- if(loadfn=="aux16")
- load_fn = get_aux16;
- else
- if(loadfn=="aux17")
- load_fn = get_aux17;
- else
- if(loadfn=="aux9")
- load_fn = get_aux9;
- else
- if(loadfn=="aux11")
- load_fn = get_aux11;
- else
- if(loadfn=="aux12")
- load_fn = get_aux12;
- else
- if(loadfn=="aux10")
- load_fn = get_aux10;
- else
- if(loadfn=="aux13")
- load_fn = get_aux13;
- else
- if(loadfn=="aux14")
- load_fn = get_aux14;
- else
- if(loadfn=="aux15")
- load_fn = get_aux15;
- else
- if(loadfn=="aux8")
- load_fn = get_aux8;
- else
- if(loadfn=="ax")
- load_fn = get_Ax;
- else
- if(loadfn=="speed")
- load_fn = get_speed;
- else
- if(loadfn=="mach")
- load_fn = get_mach;
- else
- if(loadfn=="altitude")
- load_fn = get_altitude;
- else
- if(loadfn=="agl")
- load_fn = get_agl;
- else
- if(loadfn=="framerate")
- load_fn = get_frame_rate;
- else
- if(loadfn=="heading")
- load_fn = get_heading;
- else
- if(loadfn=="fov")
- load_fn = get_fov;
- else
- if(loadfn=="vfc_tris_culled")
- load_fn = get_vfc_tris_culled;
- else
- if(loadfn=="vfc_tris_drawn")
- load_fn = get_vfc_tris_drawn;
- else
- if(loadfn=="aoa")
- load_fn = get_aoa;
- else
- if(loadfn=="latitude")
- load_fn = get_latitude;
- else
- if(loadfn=="longitude")
- load_fn = get_longitude;
-
-
- p = (instr_item *) new instr_label ( x,
- y,
- width,
- height,
- load_fn,
- label_format.c_str(),
- pre_label_string,
- post_label_string,
- scaling,
- options,
- justification,
- font_size,
- blinking,
- latitude,
- longitude,
- working);
+ if ( postlabel == "blank" ) {
+ post_label_string = " ";
+ } else {
+ if ( postlabel == "NULL" ) {
+ post_label_string = NULL;
+ } else {
+ if ( postlabel == "units" ) {
+ post_label_string = units;
+ } else {
+ post_label_string = postlabel.c_str();
+ }
+ }
+ }
- return p;
+ if ( loadfn == "aux16" ) {
+ load_fn = get_aux16;
+ } else if ( loadfn == "aux17" ) {
+ load_fn = get_aux17;
+ } else if ( loadfn == "aux9" ) {
+ load_fn = get_aux9;
+ } else if ( loadfn == "aux11" ) {
+ load_fn = get_aux11;
+ } else if ( loadfn == "aux12" ) {
+ load_fn = get_aux12;
+ } else if ( loadfn == "aux10" ) {
+ load_fn = get_aux10;
+ } else if ( loadfn == "aux13" ) {
+ load_fn = get_aux13;
+ } else if ( loadfn == "aux14" ) {
+ load_fn = get_aux14;
+ } else if ( loadfn == "aux15" ) {
+ load_fn = get_aux15;
+ } else if ( loadfn == "aux8" ) {
+ load_fn = get_aux8;
+ } else if ( loadfn == "ax" ) {
+ load_fn = get_Ax;
+ } else if ( loadfn == "speed" ) {
+ load_fn = get_speed;
+ } else if ( loadfn == "mach" ) {
+ load_fn = get_mach;
+ } else if ( loadfn == "altitude" ) {
+ load_fn = get_altitude;
+ } else if ( loadfn == "agl" ) {
+ load_fn = get_agl;
+ } else if ( loadfn == "framerate" ) {
+ load_fn = get_frame_rate;
+ } else if ( loadfn == "heading" ) {
+ load_fn = get_heading;
+ } else if ( loadfn == "fov" ) {
+ load_fn = get_fov;
+ } else if ( loadfn == "vfc_tris_culled" ) {
+ load_fn = get_vfc_tris_culled;
+ } else if ( loadfn == "vfc_tris_drawn" ) {
+ load_fn = get_vfc_tris_drawn;
+ } else if ( loadfn == "aoa" ) {
+ load_fn = get_aoa;
+ } else if ( loadfn == "latitude" ) {
+ load_fn = get_latitude;
+ } else if ( loadfn == "longitude" ) {
+ load_fn = get_longitude;
+ }
+ p = (instr_item *) new instr_label ( x,
+ y,
+ width,
+ height,
+ load_fn,
+ label_format.c_str(),
+ pre_label_string,
+ post_label_string,
+ scaling,
+ options,
+ justification,
+ font_size,
+ blinking,
+ latitude,
+ longitude,
+ working);
+
+ return p;
} // end readLabel
static instr_item *
instr_item *p;
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- maxBankAngle = node->getFloatValue("maxBankAngle");
- maxSlipAngle = node->getFloatValue("maxSlipAngle");
- gap_width = node->getIntValue("gap_width");
- working = node->getBoolValue("working");
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- p = (instr_item *) new fgTBI_instr( x,
- y,
- width,
- height,
- get_roll,
- get_sideslip,
- maxBankAngle,
- maxSlipAngle,
- gap_width,
- working);
-
- return p;
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ maxBankAngle = node->getFloatValue("maxBankAngle");
+ maxSlipAngle = node->getFloatValue("maxSlipAngle");
+ gap_width = node->getIntValue("gap_width");
+ working = node->getBoolValue("working");
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ p = (instr_item *) new fgTBI_instr( x,
+ y,
+ width,
+ height,
+ get_roll,
+ get_sideslip,
+ maxBankAngle,
+ maxSlipAngle,
+ gap_width,
+ working);
+
+ return p;
} //end readTBI
int readInstrument(const SGPropertyNode * node)
{
- instr_item *HIptr;
+ instr_item *HIptr;
if ( fgGetString("/sim/startup/units") == "feet" ) {
- strcpy(units, " ft");
+ strcpy(units, " ft");
} else {
- strcpy(units, " m");
+ strcpy(units, " m");
}
- const SGPropertyNode * ladder_group = node->getNode("ladders");
+ const SGPropertyNode * ladder_group = node->getNode("ladders");
- if (ladder_group != 0) {
- int nLadders = ladder_group->nChildren();
- for (int j = 0; j < nLadders; j++) {
-
- HIptr = readLadder(ladder_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ if (ladder_group != 0) {
+ int nLadders = ladder_group->nChildren();
+ for (int j = 0; j < nLadders; j++) {
+
+ HIptr = readLadder(ladder_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }// for - ladders
- }
-
- const SGPropertyNode * card_group = node->getNode("cards");
- if (card_group != 0) {
- int nCards = card_group->nChildren();
- for (int j = 0; j < nCards; j++) {
+ }// for - ladders
+ }
- HIptr = readCard(card_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ const SGPropertyNode * card_group = node->getNode("cards");
+ if (card_group != 0) {
+ int nCards = card_group->nChildren();
+ for (int j = 0; j < nCards; j++) {
+
+ HIptr = readCard(card_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - cards
- }
+ }//for - cards
+ }
- const SGPropertyNode * label_group = node->getNode("labels");
- if (label_group != 0) {
- int nLabels = label_group->nChildren();
- for (int j = 0; j < nLabels; j++) {
+ const SGPropertyNode * label_group = node->getNode("labels");
+ if (label_group != 0) {
+ int nLabels = label_group->nChildren();
+ for (int j = 0; j < nLabels; j++) {
- HIptr = readLabel(label_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readLabel(label_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - labels
- }
+ }//for - labels
+ }
- const SGPropertyNode * tbi_group = node->getNode("tbis");
- if (tbi_group != 0) {
- int nTbis = tbi_group->nChildren();
- for (int j = 0; j < nTbis; j++) {
+ const SGPropertyNode * tbi_group = node->getNode("tbis");
+ if (tbi_group != 0) {
+ int nTbis = tbi_group->nChildren();
+ for (int j = 0; j < nTbis; j++) {
- HIptr = readTBI(tbi_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readTBI(tbi_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - tbis
- }
- return 0;
+ }//for - tbis
+ }
+ return 0;
}//end readinstrument
+
int readHud( istream &input )
{
- SGPropertyNode root;
+ SGPropertyNode root;
- if (!readProperties(input, &root)) {
- SG_LOG(SG_INPUT, SG_ALERT, "Malformed property list for hud.");
- return 0;
- }
+ if (!readProperties(input, &root)) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Malformed property list for hud.");
+ return 0;
+ }
- SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
- root.getStringValue("name"));
+ SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
+ root.getStringValue("name"));
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
- const SGPropertyNode * instrument_group = root.getChild("instruments");
- int nInstruments = instrument_group->nChildren();
+ const SGPropertyNode * instrument_group = root.getChild("instruments");
+ int nInstruments = instrument_group->nChildren();
- for (int i = 0; i < nInstruments; i++) {
+ for (int i = 0; i < nInstruments; i++) {
- const SGPropertyNode * node = instrument_group->getChild(i);
+ const SGPropertyNode * node = instrument_group->getChild(i);
+
+ SGPath path( globals->get_fg_root() );
+ path.append(node->getStringValue("path"));
- SGPath path( globals->get_fg_root() );
- path.append(node->getStringValue("path"));
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
+ << node->getName()
+ << " from "
+ << path.str());
- SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
- << node->getName()
- << " from "
- << path.str());
+ SGPropertyNode root2;
+ if (readProperties(path.str(), &root2)) {
- SGPropertyNode root2;
- if (readProperties(path.str(), &root2)) {
+ readInstrument(&root2);
- readInstrument(&root2);
+ }//if
+ }//for loop(i)
- }//if
- }//for loop(i)
- return 0;
+ return 0;
}
{
- HUD_style = 1;
+ HUD_style = 1;
- SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
string hud_path =
fgGetString("/sim/hud/path", "Huds/Default/default.xml");
- SGPath path(globals->get_fg_root());
- path.append(hud_path);
+ SGPath path(globals->get_fg_root());
+ path.append(hud_path);
- ifstream input(path.c_str());
- if (!input.good())
- {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else
- {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good())
+ {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ }
+ else
+ {
+ readHud(input);
+ input.close();
+ }
- fgHUDalphaInit();
- fgHUDReshape();
+ fgHUDalphaInit();
+ fgHUDReshape();
- return 0; // For now. Later we may use this for an error code.
+ return 0; // For now. Later we may use this for an error code.
}
SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
- SGPath path(globals->get_fg_root());
- path.append("Huds/Minimal/default.xml");
+ SGPath path(globals->get_fg_root());
+ path.append("Huds/Minimal/default.xml");
- ifstream input(path.c_str());
- if (!input.good()) {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ }
+ else {
+ readHud(input);
+ input.close();
+ }
return 0; // For now. Later we may use this for an error code.
static void set_hud_color(float r, float g, float b) {
fgGetBool("/sim/hud/antialiased") ?
- glColor4f(r,g,b,hud_trans_alpha) :
- glColor3f(r,g,b);
+ glColor4f(r,g,b,hud_trans_alpha) :
+ glColor3f(r,g,b);
}
// fgUpdateHUD
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
- if( fgGetBool("/sim/hud/antialiased") ) {
+ static const SGPropertyNode * antialiased_node
+ = fgGetNode("/sim/hud/antialiased");
+
+ if( antialiased_node->getBoolValue() ) {
glEnable(GL_LINE_SMOOTH);
// glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
// extern char *fgAPget_TargetLatLonStr( void );
int apY = 480 - 80;
-// char scratch[128];
-// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
-// apY -= 15;
+ // char scratch[128];
+ // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
+ // apY -= 15;
if( current_autopilot->get_HeadingEnabled() ) {
HUD_TextList.add( fgText( 40, apY,
current_autopilot->get_TargetHeadingStr()) );
HUD_LineList.draw();
-// glEnable(GL_LINE_STIPPLE);
-// glLineStipple( 1, 0x00FF );
-// HUD_StippleLineList.draw();
-// glDisable(GL_LINE_STIPPLE);
+ // glEnable(GL_LINE_STIPPLE);
+ // glLineStipple( 1, 0x00FF );
+ // HUD_StippleLineList.draw();
+ // glDisable(GL_LINE_STIPPLE);
- if( fgGetBool("/sim/hud/antialiased") ) {
-// glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);
- glLineWidth(1.0);
+ if( antialiased_node->getBoolValue() ) {
+ // glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glLineWidth(1.0);
}
glEnable(GL_DEPTH_TEST);