#include "sample_queue.hxx"
#include "soundmanager.hxx"
-#include "Main/globals.hxx"
-#include "Main/fg_props.hxx"
-#include "Viewer/view.hxx"
+#include <Main/globals.hxx>
+#include <Main/fg_props.hxx>
+#include <Viewer/view.hxx>
+
+#include <stdio.h>
#include <vector>
#include <string>
_volume = fgGetNode("/sim/sound/volume");
_device_name = fgGetNode("/sim/sound/device-name");
- _currentView = fgGetNode("sim/current-view");
-
- _viewX = _currentView->getNode("viewer-x-m", true);
- _viewY = _currentView->getNode("viewer-y-m", true);
- _viewZ = _currentView->getNode("viewer-z-m", true);
-
_velocityNorthFPS = fgGetNode("velocities/speed-north-fps", true);
_velocityEastFPS = fgGetNode("velocities/speed-east-fps", true);
_velocityDownFPS = fgGetNode("velocities/speed-down-fps", true);
- _viewXoffset = _currentView->getNode("x-offset-m", true);
- _viewYoffset = _currentView->getNode("y-offset-m", true);
- _viewZoffset = _currentView->getNode("z-offset-m", true);
-
SGPropertyNode_ptr scenery_loaded = fgGetNode("sim/sceneryloaded", true);
scenery_loaded->addChangeListener(_listener.get());
{
// this is an ugly hack to decide if the *viewer* is stationary,
// since we don't model the viewer velocity directly.
- return (_viewXoffset->getDoubleValue() == 0.0) &&
- (_viewYoffset->getDoubleValue() == 0.0) &&
- (_viewZoffset->getDoubleValue() == 0.0);
+ flightgear::View* _view = globals->get_current_view();
+ return (_view->getXOffset_m () == 0.0 && _view->getYOffset_m () == 0.0 &&
+ _view->getZOffset_m () == 0.0);
}
// Update sound manager and propagate property values,
}
if (enabled)
{
-#if 0
- SGVec3d cartPos(_viewX->getDoubleValue(),
- _viewY->getDoubleValue(),
- _viewZ->getDoubleValue());
- SGGeod geodPos = SGGeod::fromCart(cartPos);
-
- set_position(cartPos, geodPos);
-
- SGQuatd viewOrientation;
- for (int i=0; i<4; ++i) {
- viewOrientation[i] = _currentView->getChild("raw-orientation", i, true)->getDoubleValue();
- }
-
- set_orientation( viewOrientation );
-#else
-
- set_position( globals->get_current_view()->getViewPosition(),
- globals->get_current_view()->getPosition() );
- set_orientation( globals->get_current_view()->getViewOrientation() );
-#endif
+ flightgear::View* _view = globals->get_current_view();
+ set_position( _view->getViewPosition(), _view->getPosition() );
+ set_orientation( _view->getViewOrientation() );
SGVec3d velocity(SGVec3d::zeros());
if (!stationaryView()) {
bool _is_initialized, _enabled;
SGPropertyNode_ptr _sound_working, _sound_enabled, _volume, _device_name;
- SGPropertyNode_ptr _currentView;
- SGPropertyNode_ptr _viewX, _viewY, _viewZ;
SGPropertyNode_ptr _velocityNorthFPS, _velocityEastFPS, _velocityDownFPS;
- SGPropertyNode_ptr _viewXoffset, _viewYoffset, _viewZoffset;
std::auto_ptr<Listener> _listener;
#if defined(ENABLE_FLITE)
std::map<std::string,VoiceSynthesizer*> _synthesizers;