+++ /dev/null
-// general.hxx -- a general house keeping data structure definition for
-// various info that might need to be accessible from all
-// parts of the sim.
-//
-// Written by Curtis Olson, started July 1997.
-//
-// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License as
-// published by the Free Software Foundation; either version 2 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful, but
-// WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// $Id$
-
-
-#ifndef _GENERAL_HXX
-#define _GENERAL_HXX
-
-
-#ifndef __cplusplus
-# error This library requires C++
-#endif
-
-#include <simgear/structure/OSGVersion.hxx>
-#define FG_OSG_VERSION SG_OSG_VERSION
-
-// #define FANCY_FRAME_COUNTER
-#ifdef FANCY_FRAME_COUNTER
-#define FG_FRAME_RATE_HISTORY 10
-#endif
-
-
-// the general house keeping structure definition
-class FGGeneral {
- // Info about OpenGL
- char *glVendor;
- char *glRenderer;
- char *glVersion;
- int glMaxTexSize;
- int glDepthBits;
-
- // Last frame rate measurement
- int frame_rate;
-#ifdef FANCY_FRAME_COUNTER
- double frames[FG_FRAME_RATE_HISTORY];
-#endif
-
-public:
- inline char* get_glVendor() { return glVendor; }
- inline void set_glVendor( char *str ) { glVendor = str; }
- inline char* get_glRenderer() const { return glRenderer; }
- inline void set_glRenderer( char *str ) { glRenderer = str; }
- inline char* get_glVersion() { return glVersion; }
- inline void set_glVersion( char *str ) { glVersion = str; }
- inline void set_glMaxTexSize( int i ) { glMaxTexSize = i; }
- inline int get_glMaxTexSize() const { return glMaxTexSize; }
- inline void set_glDepthBits( int d ) { glDepthBits = d; }
- inline int get_glDepthBits() const { return glDepthBits; }
- inline double get_frame_rate() const { return frame_rate; }
-#ifdef FANCY_FRAME_COUNTER
- inline double get_frame(int idx) const { return frames[idx]; }
- inline void set_frame( int idx, double value ) { frames[idx] = value; }
- inline void set_frame_rate( double rate ) { frame_rate = rate; }
-#else
- inline void set_frame_rate( int rate ) { frame_rate = rate; }
-#endif
-};
-
-// general contains all the general house keeping parameters.
-extern FGGeneral general;
-
-
-#endif // _GENERAL_HXX
-
-