The table "zones" is supposed to store such information and is linked to the
lot and not with sections. This allows great flexibility to quickly change the
zone type on same lot.
Remember that transportation ways (e.g. road, train) don't need lots.
Signed-off-by: Roland Haeder <roland@mxchange.org>
<font NAME="Dialog"/>
<node TEXT="Can be one of many types (see game design)." ID="ID_238860541" CREATED="1438113450418" MODIFIED="1438436532248">
<font NAME="Dialog"/>
-<node TEXT="Example: "residential"" ID="ID_783537156" CREATED="1438113462002" MODIFIED="1438436532247">
+<node TEXT="Example: "empty land"" ID="ID_783537156" CREATED="1438113462002" MODIFIED="1440643122432">
<font NAME="Dialog"/>
</node>
</node>
<font NAME="Dialog"/>
<node TEXT="Depends on type" ID="ID_269652817" CREATED="1438113474770" MODIFIED="1438436532261">
<font NAME="Dialog"/>
-<node TEXT="Example: "hut"" ID="ID_731244302" CREATED="1438113499987" MODIFIED="1438436532260">
+<node TEXT="Example: "grass"" ID="ID_731244302" CREATED="1438113499987" MODIFIED="1440643126325">
<font NAME="Dialog"/>
</node>
</node>