const SGPropertyNode * trans_table = node->getNode("interpolation");
if (trans_table != 0) {
SG_LOG( SG_COCKPIT, SG_INFO, "Found interpolation table with "
- << trans_table->nChildren() << "children" );
+ << trans_table->nChildren() << " children" );
t->table = new SGInterpTable();
for (int i = 0; i < trans_table->nChildren(); i++) {
const SGPropertyNode * node = trans_table->getChild(i);