float factor = range / 10.0;
float hgt1 = bottom * 30.0 / 100.0;
- int incrs = ((int)_val_span - (_major_divs * 2)) / _major_divs ; // FIXME wtf?
+ int incrs = int((_val_span - _major_divs * 2.0) / _major_divs);
int incr = incrs / 2;
float factors = hgt1 / incr;
float factor = range / 10.0;
float hgt1 = bottom * 30.0 / 100.0;
- int incrs = ((int)_val_span - (_major_divs * 2)) / _major_divs ;
+ int incrs = int((_val_span - _major_divs * 2.0) / _major_divs);
int incr = incrs / 2;
float factors = hgt1 / incr;