net->v_wind_body_north = cur_fdm_state->get_uBody();
net->v_wind_body_east = cur_fdm_state->get_vBody();
net->v_wind_body_down = cur_fdm_state->get_wBody();
- net->stall_warning = fgGetDouble("/sim/alarms/stall-warning", 0.0);
net->A_X_pilot = cur_fdm_state->get_A_X_pilot();
net->A_Y_pilot = cur_fdm_state->get_A_Y_pilot();
net->A_Z_pilot = cur_fdm_state->get_A_Z_pilot();
+ net->stall_warning = fgGetDouble("/sim/alarms/stall-warning", 0.0);
+ net->slip_deg
+ = fgGetDouble("/instrumentation/slip-skid-ball/indicated-slip-skid");
+
// Engine parameters
net->num_engines = FGNetFDM::FG_MAX_ENGINES;
for ( i = 0; i < net->num_engines; ++i ) {
htonf(net->v_wind_body_north);
htonf(net->v_wind_body_east);
htonf(net->v_wind_body_down);
- htonf(net->stall_warning);
htonf(net->A_X_pilot);
htonf(net->A_Y_pilot);
htonf(net->A_Z_pilot);
+ htonf(net->stall_warning);
+ htonf(net->slip_deg);
+
for ( i = 0; i < net->num_engines; ++i ) {
net->eng_state[i] = htonl(net->eng_state[i]);
htonf(net->rpm[i]);
htonf(net->v_wind_body_north);
htonf(net->v_wind_body_east);
htonf(net->v_wind_body_down);
- htonf(net->stall_warning);
htonf(net->A_X_pilot);
htonf(net->A_Y_pilot);
htonf(net->A_Z_pilot);
+ htonf(net->stall_warning);
+ htonf(net->slip_deg);
+
net->num_engines = htonl(net->num_engines);
for ( i = 0; i < net->num_engines; ++i ) {
net->eng_state[i] = htonl(net->eng_state[i]);
net->v_wind_body_east,
net->v_wind_body_down );
- fgSetDouble( "/sim/alarms/stall-warning", net->stall_warning );
cur_fdm_state->_set_Accels_Pilot_Body( net->A_X_pilot,
net->A_Y_pilot,
net->A_Z_pilot );
+ fgSetDouble( "/sim/alarms/stall-warning", net->stall_warning );
+ fgSetDouble( "/instrumentation/slip-skid-ball/indicated-slip-skid",
+ net->slip_deg );
+ fgSetBool( "/instrumentation/slip-skid-ball/override", true );
+
for ( i = 0; i < net->num_engines; ++i ) {
SGPropertyNode *node = fgGetNode( "engines/engine", i, true );
#include <time.h> // time_t
-const int FG_NET_FDM_VERSION = 13;
+const int FG_NET_FDM_VERSION = 14;
// Define a structure containing the top level flight dynamics model
float v_wind_body_down; // down/vertical velocity in local/body
// frame relative to local airmass, fps
- // Stall
- float stall_warning; // 0.0 - 1.0 indicating the amount of stall
-
// Accelerations
float A_X_pilot; // X accel in body frame ft/sec^2
float A_Y_pilot; // Y accel in body frame ft/sec^2
float A_Z_pilot; // Z accel in body frame ft/sec^2
+ // Stall
+ float stall_warning; // 0.0 - 1.0 indicating the amount of stall
+ float slip_deg; // slip ball deflection
+
// Pressure
// Engine status