fgSetBool("/sim/freeze/master", false);
} else if ( arg == "--enable-freeze" ) {
fgSetBool("/sim/freeze/master", true);
+ } else if ( arg == "--disable-fuel-freeze" ) {
+ fgSetBool("/sim/freeze/fuel", false);
+ } else if ( arg == "--enable-fuel-freeze" ) {
+ fgSetBool("/sim/freeze/fuel", true);
} else if ( arg == "--disable-anti-alias-hud" ) {
fgSetBool("/sim/hud/antialiased", false);
} else if ( arg == "--enable-anti-alias-hud" ) {
cout << "\t\tfull screen voodoo/voodoo-II based cards.)" << endl;
cout << "\t--disable-freeze: start out in a running state" << endl;
cout << "\t--enable-freeze: start out in a frozen state" << endl;
+ cout << "\t--disable-fuel-freeze: fuel is consumed normally" << endl;
+ cout << "\t--enable-fuel-freeze: fuel tanks magically maintain their current contents" << endl;
cout << "\t--control=mode: primary control mode "
<< "(joystick, keyboard, mouse)" << endl;
cout << "\t--enable-auto-coordination: enable auto coordination" << endl;