static void setFunctionKeyShortcut(const std::string& shortcut, NSMenuItem* item)
{
unichar shortcutChar = NSF1FunctionKey;
- if (shortcut == "F11") {
+ if (shortcut == "F1") {
+ shortcutChar = NSF1FunctionKey;
+ } else if (shortcut == "F2") {
+ shortcutChar = NSF2FunctionKey;
+ } else if (shortcut == "F3") {
+ shortcutChar = NSF3FunctionKey;
+ } else if (shortcut == "F10") {
+ shortcutChar = NSF10FunctionKey;
+ } else if (shortcut == "F11") {
shortcutChar = NSF11FunctionKey;
} else if (shortcut == "F12") {
shortcutChar = NSF12FunctionKey;