// main.cxx hack, should come from an include someplace
extern void fgInitVisuals( void );
-extern void fgReshape( int width, int height );
extern void fgRenderFrame( void );
extern void initDialog (void);
extern void fgAPAdjust(puObject *);
extern void fgLatLonFormatToggle(puObject *);
extern void helpCb(puObject *);
+extern void fgReshape(int, int);
typedef struct {
char *name;
// main.cxx hack, should come from an include someplace
extern void fgInitVisuals( void );
-extern void fgReshape( int width, int height );
extern void fgRenderFrame( void );
extern void fgHUDalphaAdjust( puObject * );
#include "gui.h"
#include "trackball.h"
-// from main.cxx
-extern void fgReshape(int, int);
-
// FOR MOUSE VIEW MODE
// stashed trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
static float _quat0[4];
// Implementation of FGInput.
////////////////////////////////////////////////////////////////////////
- // From main.cxx
-extern void fgReshape( int width, int height );
-
FGInput::FGInput ()
{
static int idle_state = 0;
static long global_multi_loop;
-// forward declaration
-void fgReshape( int width, int height );
-
// fog constants. I'm a little nervous about putting actual code out
// here but it seems to work (?)
static const double m_log01 = -log( 0.01 );