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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\SGTextureStateAttributeVisitor.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\SGTextureStateAttributeVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\SGUpdateVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\SplicingVisitor.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\SplicingVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\StateAttributeFactory.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\StateAttributeFactory.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\UpdateOnceCallback.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\util\UpdateOnceCallback.hxx"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="Lib_sgbvh"\r
+ >\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHBoundingBoxVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHDebugCollectVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHGroup.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHGroup.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHLineGeometry.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHLineGeometry.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHLineSegmentVisitor.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHLineSegmentVisitor.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHMotionTransform.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHMotionTransform.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHNode.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHNode.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticBinary.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticBinary.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticData.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometry.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometry.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometryBuilder.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticLeaf.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticLeaf.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticNode.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticNode.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticTriangle.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHStaticTriangle.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHSubTreeCollector.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHSubTreeCollector.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHTransform.cxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHTransform.hxx"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\scene\bvh\BVHVisitor.hxx"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <File\r
+ RelativePath="..\..\simgear\compiler.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\simgear_config.h-msvc90"\r
+ >\r
+ <FileConfiguration\r
+ Name="Release|Win32"\r
+ >\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ Description="Generation of simgear_config.h"\r
+ CommandLine="copy $(inputPath) $(InputDir)\$(InputName).h
"\r
+ Outputs="..\..\simgear\simgear_config.h"\r
+ />\r
+ </FileConfiguration>\r
+ <FileConfiguration\r
+ Name="Release|x64"\r
+ >\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ Description="Generation of simgear_config.h"\r
+ CommandLine="copy $(inputPath) $(InputDir)\$(InputName).h
"\r
+ Outputs="..\..\simgear\simgear_config.h"\r
+ />\r
+ </FileConfiguration>\r
+ <FileConfiguration\r
+ Name="Debug|Win32"\r
+ >\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ Description="Generation of simgear_config.h"\r
+ CommandLine="copy $(inputPath) $(InputDir)\$(InputName).h
"\r
+ Outputs="..\..\simgear\simgear_config.h"\r
+ />\r
+ </FileConfiguration>\r
+ <FileConfiguration\r
+ Name="Debug|x64"\r
+ >\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ Description="Generation of simgear_config.h"\r
+ CommandLine="copy $(inputPath) $(InputDir)\$(InputName).h
"\r
+ Outputs="..\..\simgear\simgear_config.h"\r
+ />\r
+ </FileConfiguration>\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\simgear\version.h"\r
+ >\r
+ </File>\r
+ </Files>\r
+ <Globals>\r
+ </Globals>\r
+</VisualStudioProject>\r