using namespace simgear;
using namespace std;
-const char* rsync_cmd =
+const char* rsync_cmd =
"rsync --verbose --archive --delete --perms --owner --group";
const char* svn_options =
SharedModels,
AIData
};
-
+
enum Status
{
Invalid = 0,
Waiting,
Cached, ///< using already cached result
Updated,
- NotFound,
+ NotFound,
Failed
};
-
+
SyncItem() :
_dir(),
_type(Stop),
_status(Invalid)
{
}
-
+
SyncItem(string dir, Type ty) :
_dir(dir),
_type(ty),
_status(Waiting)
{}
-
+
string _dir;
Type _type;
Status _status;
isNewDirectory(false),
busy(false)
{}
-
+
SyncItem currentItem;
bool isNewDirectory;
std::queue<SyncItem> queue;
std::auto_ptr<SVNRepository> repository;
SGTimeStamp stamp;
bool busy; ///< is the slot working or idle
-
+
unsigned int nextWarnTimeout;
};
return SYNC_SLOT_SHARED_DATA;
case SyncItem::AIData:
return SYNC_SLOT_AI_DATA;
-
+
default:
return SYNC_SLOT_SHARED_DATA;
}
void setSvnServer(string server) { _svn_server = stripPath(server);}
void setSvnDataServer(string server) { _svn_data_server = stripPath(server);}
-
+
void setExtSvnUtility(string svn_util) { _svn_command = simgear::strutils::strip(svn_util);}
void setRsyncServer(string server) { _rsync_server = simgear::strutils::strip(server);}
void setLocalDir(string dir) { _local_dir = stripPath(dir);}
volatile int _transfer_rate;
// kbytes, not bytes, because bytes might overflow 2^31
volatile int _total_kb_downloaded;
-
+
private:
virtual void run();
-
+
// external model run and helpers
void runExternal();
void syncPathExternal(const SyncItem& next);
void updateSyncSlot(SyncSlot& slot);
// commond helpers between both internal and external models
-
+
SyncItem::Status isPathCached(const SyncItem& next) const;
void initCompletedTilesPersistentCache();
void writeCompletedTilesPersistentCache() const;
void updated(SyncItem item, bool isNewDirectory);
void fail(SyncItem failedItem);
void notFound(SyncItem notFoundItem);
-
+
bool _use_built_in;
HTTP::Client _http;
SyncSlot _syncSlots[NUM_SYNC_SLOTS];
volatile bool _is_dirty;
volatile bool _stop;
SGBlockingDeque <SyncItem> waitingTiles;
-
+
TileAgeCache _completedTiles;
TileAgeCache _notFoundItems;
-
+
SGBlockingDeque <SyncItem> _freshTiles;
bool _use_svn;
string _svn_server;
// windows command line parsing is just lovely...
// to allow white spaces, the system call needs this:
// ""C:\Program Files\something.exe" somearg "some other arg""
- // Note: whitespace strings quoted by a pair of "" _and_ the
+ // Note: whitespace strings quoted by a pair of "" _and_ the
// entire string needs to be wrapped by "" too.
// The svn url needs forward slashes (/) as a path separator while
// the local path needs windows-native backslash as a path separator.
{
_active = true;
initCompletedTilesPersistentCache();
-
+
if (_use_built_in) {
runInternal();
} else {
runExternal();
}
-
+
_active = false;
_running = false;
_is_dirty = true;
_is_dirty = true;
continue;
}
-
+
syncPathExternal(next);
if ((_allowed_errors >= 0)&&
SGPath path( _local_dir );
path.append( next._dir );
bool isNewDirectory = !path.exists();
-
+
try {
if (isNewDirectory) {
int rc = path.create_dir( 0755 );
throw sg_exception("Cannot create directory for terrasync", path.str());
}
}
-
+
if (!runExternalSyncCommand(next._dir.c_str())) {
throw sg_exception("Running external sync command failed");
}
_busy = false;
return;
}
-
+
updated(next, isNewDirectory);
_busy = false;
}
#endif
return; // easy, still working
}
-
+
// check result
SVNRepository::ResultCode res = slot.repository->failure();
if (res == SVNRepository::SVN_ERROR_NOT_FOUND) {
slot.busy = false;
slot.repository.reset();
}
-
+
// init and start sync of the next repository
if (!slot.queue.empty()) {
slot.currentItem = slot.queue.front();
slot.queue.pop();
-
+
SGPath path(_local_dir);
path.append(slot.currentItem._dir);
slot.isNewDirectory = !path.exists();
return;
}
} // of creating directory step
-
+
string serverUrl(_svn_server);
if (slot.currentItem._type == SyncItem::AIData) {
serverUrl = _svn_data_server;
}
-
+
slot.repository.reset(new SVNRepository(path, &_http));
slot.repository->setBaseUrl(serverUrl + "/" + slot.currentItem._dir);
slot.repository->update();
-
+
slot.nextWarnTimeout = 20000;
slot.stamp.stamp();
slot.busy = true;
_transfer_rate = _http.transferRateBytesPerSec();
// convert from bytes to kbytes
_total_kb_downloaded = static_cast<int>(_http.totalBytesDownloaded() / 1024);
-
+
if (_stop)
break;
-
+
// drain the waiting tiles queue into the sync slot queues.
while (!waitingTiles.empty()) {
SyncItem next = waitingTiles.pop_front();
unsigned int slot = syncSlotForType(next._type);
_syncSlots[slot].queue.push(next);
}
-
+
bool anySlotBusy = false;
// update each sync slot in turn
for (unsigned int slot=0; slot < NUM_SYNC_SLOTS; ++slot) {
// higher levels the cache status
return (ii == _notFoundItems.end()) ? SyncItem::Invalid : SyncItem::NotFound;
}
-
+
// check if the path still physically exists. This is needed to
// cope with the user manipulating our cache dir
SGPath p(_local_dir);
if (!p.exists()) {
return SyncItem::Invalid;
}
-
+
time_t now = time(0);
return (ii->second > now) ? SyncItem::Cached : SyncItem::Invalid;
}
// as succesful download. Important for MP models and similar so
// we don't spam the server with lookups for models that don't
// exist
-
+
time_t now = time(0);
item._status = SyncItem::NotFound;
_freshTiles.push_back(item);
_success_count++;
SG_LOG(SG_TERRAIN,SG_INFO,
"Successfully synchronized directory '" << item._dir << "'");
-
+
item._status = SyncItem::Updated;
if (item._type == SyncItem::Tile) {
_updated_tile_count++;
if (!_persistentCachePath.exists()) {
return;
}
-
+
SGPropertyNode_ptr cacheRoot(new SGPropertyNode);
time_t now = time(0);
-
+
try {
readProperties(_persistentCachePath.str(), cacheRoot);
} catch (sg_exception& e) {
SG_LOG(SG_TERRAIN, SG_INFO, "corrupted persistent cache, discarding");
return;
}
-
+
for (int i=0; i<cacheRoot->nChildren(); ++i) {
SGPropertyNode* entry = cacheRoot->getChild(i);
bool isNotFound = (strcmp(entry->getName(), "not-found") == 0);
if (stamp < now) {
continue;
}
-
+
if (isNotFound) {
_completedTiles[tileName] = stamp;
} else {
if (_persistentCachePath.isNull()) {
return;
}
-
+
std::ofstream f(_persistentCachePath.c_str(), std::ios::trunc);
if (!f.is_open()) {
return;
}
-
+
SGPropertyNode_ptr cacheRoot(new SGPropertyNode);
TileAgeCache::const_iterator it = _completedTiles.begin();
for (; it != _completedTiles.end(); ++it) {
entry->setStringValue("path", it->first);
entry->setIntValue("stamp", it->second);
}
-
+
it = _notFoundItems.begin();
for (; it != _notFoundItems.end(); ++it) {
SGPropertyNode* entry = cacheRoot->addChild("not-found");
entry->setStringValue("path", it->first);
entry->setIntValue("stamp", it->second);
}
-
+
writeProperties(f, cacheRoot, true /* write_all */);
f.close();
}
_svnThread = new SvnThread();
_log = new BufferedLogCallback(SG_TERRAIN, SG_INFO);
_log->truncateAt(255);
-
+
sglog().addCallback(_log);
}
if (_inited) {
return;
}
-
+
_inited = true;
-
+
assert(_terraRoot);
_terraRoot->setBoolValue("built-in-svn-available",svn_built_in_available);
-
+
reinit();
}
{
return;
}
-
+
_svnThread->stop();
if (_terraRoot->getBoolValue("enabled",false))
if (_bound) {
return;
}
-
+
_bound = true;
_tiedProperties.Tie( _terraRoot->getNode("busy", true), (bool*) &_svnThread->_busy );
_tiedProperties.Tie( _terraRoot->getNode("active", true), (bool*) &_svnThread->_active );
_tiedProperties.Tie( _terraRoot->getNode("tile-count", true), (int*) &_svnThread->_updated_tile_count );
_tiedProperties.Tie( _terraRoot->getNode("cache-hits", true), (int*) &_svnThread->_cache_hits );
_tiedProperties.Tie( _terraRoot->getNode("transfer-rate-bytes-sec", true), (int*) &_svnThread->_transfer_rate );
-
+
// use kbytes here because propety doesn't support 64-bit and we might conceivably
// download more than 2G in a single session
_tiedProperties.Tie( _terraRoot->getNode("downloaded-kbytes", true), (int*) &_svnThread->_total_kb_downloaded );
-
+
_terraRoot->getNode("busy", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("active", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("update-count", true)->setAttribute(SGPropertyNode::WRITE,false);
_tiedProperties.Untie();
_bound = false;
_inited = false;
-
+
_terraRoot.clear();
_stalledNode.clear();
_cacheHits.clear();
while (_svnThread->hasNewTiles())
{
SyncItem next = _svnThread->getNewTile();
-
+
if ((next._type == SyncItem::Tile) || (next._type == SyncItem::AIData)) {
_activeTileDirs.erase(next._dir);
}
_svnThread->request( w );
}
}
-
+
SyncItem w("Models", SyncItem::SharedModels);
_svnThread->request( w );
}
if (_activeTileDirs.find(dir) != _activeTileDirs.end()) {
continue;
}
-
+
_activeTileDirs.insert(dir);
SyncItem w(dir, SyncItem::Tile);
_svnThread->request( w );
if (!_svnThread->_running) {
return false;
}
-
+
const char* terrainobjects[3] = { "Terrain/", "Objects/", 0 };
for (const char** tree = &terrainobjects[0]; *tree; tree++) {
string s = *tree + sceneryDir;
if (_activeTileDirs.find(dataDir) != _activeTileDirs.end()) {
return;
}
-
+
_activeTileDirs.insert(dataDir);
SyncItem w(dataDir, SyncItem::AIData);
_svnThread->request( w );
if (!_svnThread->_running) {
return false;
}
-
+
return (_activeTileDirs.find(dataDir) != _activeTileDirs.end());
}