blobwars currently FTBFS with clang 3.1 (the full build log can be found at
http://clang.debian.net/logs/2012-06-23/blobwars_1.19-2_unstable_clang.log).
The attached patch should fix this issue.
Math::addBit(&player.flags, ENT_FLIES);
player.setSprites(graphics.getSprite("JPBobRight", true), graphics.getSprite("JPBobLeft", true), graphics.getSprite("BobSpin", true));
}
- else if ((player.environment == ENV_WATER))
+ else if (player.environment == ENV_WATER)
{
engine.setInfoMessage("Jetpack cannot be used underwater", 0, INFO_NORMAL);
}