delete locale;
locale = NULL;
+ cleanupListeners();
+
props.clear();
delete commands;
{
delete locale;
+ cleanupListeners();
+
+ // we don't strictly need to clear these (they will be reset when we
+ // initProperties again), but trying to reduce false-positives when dumping
+ // ref-counts.
+ positionLon.clear();
+ positionLat.clear();
+ positionAlt.clear();
+ viewLon.clear();
+ viewLat.clear();
+ viewAlt.clear();
+ orientPitch.clear();
+ orientHeading.clear();
+ orientRoll.clear();
+
SG_LOG(SG_GENERAL, SG_INFO, "root props refcount:" << props.getNumRefs());
treeDumpRefCounts(0, props);
+ //BaseStackSnapshot::dumpAll(std::cout);
+
props = new SGPropertyNode;
initProperties();
locale = new FGLocale(props);
_chatter_queue = queue;
}
+void FGGlobals::addListenerToCleanup(SGPropertyChangeListener* l)
+{
+ _listeners_to_cleanup.push_back(l);
+}
+
+void FGGlobals::cleanupListeners()
+{
+ SGPropertyChangeListenerVec::iterator i = _listeners_to_cleanup.begin();
+ for (; i != _listeners_to_cleanup.end(); ++i) {
+ delete *i;
+ }
+ _listeners_to_cleanup.clear();
+}
+
// end of globals.cxx
void initProperties();
SGSharedPtr<FGSampleQueue> _chatter_queue;
+
+ void cleanupListeners();
+
+ typedef std::vector<SGPropertyChangeListener*> SGPropertyChangeListenerVec;
+ SGPropertyChangeListenerVec _listeners_to_cleanup;
+
public:
FGGlobals();
FGSampleQueue* get_chatter_queue() const;
void set_chatter_queue(FGSampleQueue* queue);
+
+ void addListenerToCleanup(SGPropertyChangeListener* l);
};
else
assert(t == props::STRING);
}
- p->addChangeListener(new FGMakeUpperCase);
+ SGPropertyChangeListener* muc = new FGMakeUpperCase;
+ globals->addListenerToCleanup(muc);
+ p->addChangeListener(muc);
}
// see http://code.google.com/p/flightgear-bugs/issues/detail?id=385
}
-struct FGTowerLocationListener : SGPropertyChangeListener {
+class FGTowerLocationListener : public SGPropertyChangeListener {
+
void valueChanged(SGPropertyNode* node) {
string id(node->getStringValue());
if (fgGetBool("/sim/tower/auto-position",true))
}
};
-struct FGClosestTowerLocationListener : SGPropertyChangeListener
+class FGClosestTowerLocationListener : public SGPropertyChangeListener
{
void valueChanged(SGPropertyNode* )
{
};
void initTowerLocationListener() {
+
+ SGPropertyChangeListener* tll = new FGTowerLocationListener();
+ globals->addListenerToCleanup(tll);
fgGetNode("/sim/tower/airport-id", true)
- ->addChangeListener( new FGTowerLocationListener(), true );
+ ->addChangeListener( tll, true );
+
FGClosestTowerLocationListener* ntcl = new FGClosestTowerLocationListener();
+ globals->addListenerToCleanup(ntcl);
fgGetNode("/sim/airport/closest-airport-id", true)
->addChangeListener(ntcl , true );
fgGetNode("/sim/tower/auto-position", true)
void fgOSResetProperties()
{
SGPropertyNode* osgLevel = fgGetNode("/sim/rendering/osg-notify-level", true);
- osgLevel->addChangeListener(new NotifyLevelListener, true);
+ NotifyLevelListener* l = new NotifyLevelListener;
+ globals->addListenerToCleanup(l);
+ osgLevel->addChangeListener(l, true);
osg::Camera* guiCamera = getGUICamera(CameraGroup::getDefault());
if (guiCamera) {
FGRenderer::~FGRenderer()
{
+ SGPropertyChangeListenerVec::iterator i = _listeners.begin();
+ for (; i != _listeners.end(); ++i) {
+ delete *i;
+ }
+
DeletionManager::uninstall(mRealRoot.get());
#ifdef FG_JPEG_SERVER
jpgRenderFrame = NULL;
}
};
+void
+FGRenderer::addChangeListener(SGPropertyChangeListener* l, const char* path)
+{
+ _listeners.push_back(l);
+ fgAddChangeListener(l, path);
+}
+
void
FGRenderer::init( void )
{
_classicalRenderer = !fgGetBool("/sim/rendering/rembrandt/enabled", false);
_shadowMapSize = fgGetInt( "/sim/rendering/shadows/map-size", 4096 );
- fgAddChangeListener( new ShadowMapSizeListener, "/sim/rendering/shadows/map-size" );
- fgAddChangeListener( new ShadowEnabledListener, "/sim/rendering/shadows/enabled" );
+ addChangeListener( new ShadowMapSizeListener, "/sim/rendering/shadows/map-size" );
+ addChangeListener( new ShadowEnabledListener, "/sim/rendering/shadows/enabled" );
ShadowRangeListener* srl = new ShadowRangeListener;
- fgAddChangeListener(srl, "/sim/rendering/shadows/cascade-far-m[0]");
+ addChangeListener(srl, "/sim/rendering/shadows/cascade-far-m[0]");
fgAddChangeListener(srl, "/sim/rendering/shadows/cascade-far-m[1]");
fgAddChangeListener(srl, "/sim/rendering/shadows/cascade-far-m[2]");
fgAddChangeListener(srl, "/sim/rendering/shadows/cascade-far-m[3]");
- fgAddChangeListener(new ShadowNumListener, "/sim/rendering/shadows/num-cascades");
+ addChangeListener(new ShadowNumListener, "/sim/rendering/shadows/num-cascades");
_numCascades = fgGetInt("/sim/rendering/shadows/num-cascades", 4);
_cascadeFar[0] = fgGetFloat("/sim/rendering/shadows/cascade-far-m[0]", 5.0f);
_cascadeFar[1] = fgGetFloat("/sim/rendering/shadows/cascade-far-m[1]", 50.0f);
float _cascadeFar[4];
bool _useColorForDepth;
+ typedef std::vector<SGPropertyChangeListener*> SGPropertyChangeListenerVec;
+ SGPropertyChangeListenerVec _listeners;
+
flightgear::CameraInfo* buildCameraFromRenderingPipeline(FGRenderingPipeline* rpipe, flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
osg::ref_ptr<osg::Uniform> _depthInColor;
osg::ref_ptr<FGRenderingPipeline> _pipeline;
+
+ void addChangeListener(SGPropertyChangeListener* l, const char* path);
};
bool fgDumpSceneGraphToFile(const char* filename);