// The following two can't be uncommented until we have support for
// the "long" data type in the property manager
/* fgTie("/fdm/time/elapsed", this,
- &(FGInterface::get_elapsed));
+ &FGInterface::get_elapsed);
fgTie("/fdm/time/remainder", this,
- &(FGInterface::get_remainder); */
+ &FGInterface::get_remainder); */
fgTie("/fdm/time/multi_loop", this,
- &(FGInterface::get_multi_loop));
+ &FGInterface::get_multi_loop);
// Aircraft position
fgTie("/position/latitude", this,
- &(FGInterface::get_Latitude_deg),
- &(FGInterface::set_Latitude_deg));
+ &FGInterface::get_Latitude_deg,
+ &FGInterface::set_Latitude_deg);
fgTie("/position/longitude", this,
- &(FGInterface::get_Longitude_deg),
- &(FGInterface::set_Longitude_deg));
+ &FGInterface::get_Longitude_deg,
+ &FGInterface::set_Longitude_deg);
fgTie("/position/altitude", this,
- &(FGInterface::get_Altitude),
- &(FGInterface::set_Altitude));
+ &FGInterface::get_Altitude,
+ &FGInterface::set_Altitude);
fgTie("/position/altitude-agl", this,
- &(FGInterface::get_Altitude_AGL)); // read-only
+ &FGInterface::get_Altitude_AGL); // read-only
// Orientation
fgTie("/orientation/roll", this,
- &(FGInterface::get_Phi_deg),
- &(FGInterface::set_Phi_deg));
+ &FGInterface::get_Phi_deg,
+ &FGInterface::set_Phi_deg);
fgTie("/orientation/pitch", this,
- &(FGInterface::get_Theta_deg),
- &(FGInterface::set_Theta_deg));
+ &FGInterface::get_Theta_deg,
+ &FGInterface::set_Theta_deg);
fgTie("/orientation/heading", this,
- &(FGInterface::get_Psi_deg),
- &(FGInterface::set_Psi_deg));
+ &FGInterface::get_Psi_deg,
+ &FGInterface::set_Psi_deg);
// Calibrated airspeed
fgTie("/velocities/airspeed", this,
- &(FGInterface::get_V_calibrated_kts),
- &(FGInterface::set_V_calibrated_kts));
+ &FGInterface::get_V_calibrated_kts,
+ &FGInterface::set_V_calibrated_kts);
// Local velocities
fgTie("/velocities/speed-north", this,
- &(FGInterface::get_V_north));
+ &FGInterface::get_V_north);
fgTie("/velocities/speed-east", this,
- &(FGInterface::get_V_east),
- &(FGInterface::set_V_east));
+ &FGInterface::get_V_east,
+ &FGInterface::set_V_east);
fgTie("/velocities/speed-down", this,
- &(FGInterface::get_V_down),
- &(FGInterface::set_V_down));
+ &FGInterface::get_V_down,
+ &FGInterface::set_V_down);
// Relative wind
fgTie("/velocities/uBody", this,
- &(FGInterface::get_uBody),
- &(FGInterface::set_uBody));
+ &FGInterface::get_uBody,
+ &FGInterface::set_uBody);
fgTie("/velocities/vBody", this,
- &(FGInterface::get_vBody),
- &(FGInterface::set_vBody));
+ &FGInterface::get_vBody,
+ &FGInterface::set_vBody);
fgTie("/velocities/wBody", this,
- &(FGInterface::get_wBody),
- &(FGInterface::set_wBody));
+ &FGInterface::get_wBody,
+ &FGInterface::set_wBody);
// Climb and slip (read-only)
fgTie("/velocities/vertical-speed", this,
- &(FGInterface::get_Climb_Rate)); // read-only
+ &FGInterface::get_Climb_Rate); // read-only
fgTie("/velocities/side-slip", this,
- &(FGInterface::get_Beta)); // read-only
+ &FGInterface::get_Beta); // read-only
}
void