return propNodeGhostCreate(c, canvas->getProps());
}
-struct Base
-{
- int getInt() const
- {
- return 8;
- }
-};
-
-struct Test:
- public Base
-{
- Test(): x(1) {}
- int x;
- void setX(int x_) { x = x_; }
- naRef test(int argc, naRef* args)
- {
- return naNil();
- }
-};
-
typedef nasal::Ghost<sc::CanvasPtr> NasalCanvas;
-
-void initCanvas(naContext c)
-{
-
- NasalCanvas::init("Canvas")
- .member("_node_ghost", &canvasGetNode)
- .member("size_x", &sc::Canvas::getSizeX)
- .member("size_y", &sc::Canvas::getSizeY);
- nasal::Ghost<sc::ElementPtr>::init("canvas.Element");
- nasal::Ghost<sc::GroupPtr>::init("canvas.Group")
- .bases<sc::ElementPtr>();
-
- nasal::Ghost<Base>::init("BaseClass")
- .member("int", &Base::getInt);
- nasal::Ghost<Test>::init("TestClass")
- .bases<Base>()
- .member("x", &Test::setX)
- .method<&Test::test>("test");
-}
+typedef nasal::Ghost<sc::GroupPtr> NasalGroup;
#if 0
-/**
- * Class for exposing C++ objects to Nasal
- */
-template<class T, class Derived>
-class NasalObject
-{
- public:
- // TODO use variadic template when supporting C++11
- template<class A1>
- static naRef create( naContext c, const A1& a1 )
- {
- return makeGhost(c, new T(a1));
- }
-
- template<class A1, class A2>
- static naRef create( naContext c, const A1& a1,
- const A2& a2 )
- {
- return makeGhost(c, new T(a1, a2));
- }
-
- template<class A1, class A2, class A3>
- static naRef create( naContext c, const A1& a1,
- const A2& a2,
- const A3& a3 )
- {
- return makeGhost(c, new T(a1, a2, a3));
- }
-
- template<class A1, class A2, class A3, class A4>
- static naRef create( naContext c, const A1& a1,
- const A2& a2,
- const A3& a3,
- const A4& a4 )
- {
- return makeGhost(c, new T(a1, a2, a3, a4));
- }
-
- template<class A1, class A2, class A3, class A4, class A5>
- static naRef create( naContext c, const A1& a1,
- const A2& a2,
- const A3& a3,
- const A4& a4,
- const A5& a5 )
- {
- return makeGhost(c, new T(a1, a2, a3, a4, a5));
- }
-
- // TODO If you need more arguments just do some copy&paste :)
-
- static Derived& getInstance()
- {
- static Derived instance;
- return instance;
- }
-
- void setParent(const naRef& parent)
- {
- // TODO check if we need to take care of reference counting/gc
- _parents.resize(1);
- _parents[0] = parent;
- }
-
- protected:
-
- // TODO switch to boost::/std::function (with C++11 lambdas this can make
- // adding setters easier and shorter)
- typedef naRef (Derived::*getter_t)(naContext, const T&);
- typedef std::map<std::string, getter_t> MemberMap;
-
- const std::string _ghost_name;
- std::vector<naRef> _parents;
- MemberMap _members;
-
- NasalObject(const std::string& ghost_name):
- _ghost_name( ghost_name )
- {
- _ghost_type.destroy = &destroyGhost;
- _ghost_type.name = _ghost_name.c_str();
- _ghost_type.get_member = &Derived::getMember;
- _ghost_type.set_member = 0;
-
- _members["parents"] = &NasalObject::getParents;
- }
-
- naRef getParents(naContext c, const T&)
- {
- naRef parents = naNewVector(c);
- for(size_t i = 0; i < _parents.size(); ++i)
- naVec_append(parents, _parents[i]);
- return parents;
- }
-
- static naRef makeGhost(naContext c, void *ptr)
- {
- std::cout << "create " << ptr << std::endl;
- return naNewGhost2(c, &(getInstance()._ghost_type), ptr);
- }
-
- static void destroyGhost(void *ptr)
- {
- std::cout << "destroy " << ptr << std::endl;
- delete (T*)ptr;
- }
-
- static const char* getMember(naContext c, void* g, naRef field, naRef* out)
- {
- typename MemberMap::iterator getter =
- getInstance()._members.find(naStr_data(field));
-
- if( getter == getInstance()._members.end() )
- return 0;
-
- *out = (getInstance().*getter->second)(c, *static_cast<T*>(g));
- return "";
- }
-
- private:
-
- naGhostType _ghost_type;
-
-};
-
typedef osg::ref_ptr<osgGA::GUIEventAdapter> GUIEventPtr;
class NasalCanvasEvent:
static naRef f_createCanvas(naContext c, naRef me, int argc, naRef* args)
{
- std::cout << "f_createCanvas" << std::endl;
-
CanvasMgr* canvas_mgr =
static_cast<CanvasMgr*>(globals->get_subsystem("Canvas"));
if( !canvas_mgr )
return NasalCanvas::create(c, canvas_mgr->createCanvas());
}
+naRef f_canvasCreateGroup( sc::Canvas& canvas,
+ naContext c,
+ int argc,
+ naRef* args )
+{
+ std::string name;
+ if( argc > 0 )
+ name = nasal::from_nasal<std::string>(c, args[0]);
+
+ return NasalGroup::create(c, canvas.createGroup(name));
+}
+
naRef initNasalCanvas(naRef globals, naContext c, naRef gcSave)
{
- /*naNewHash(c);
- hashset(c, gcSave, "canvasProto", canvasPrototype);
-
- hashset(c, canvasPrototype, "getElement", naNewFunc(c, naNewCCode(c, f_canvas_getElement)));*/
- // set any event methods
-
#if 0
elementPrototype = naNewHash(c);
hashset(c, gcSave, "elementProto", elementPrototype);
hashset(c, elementPrototype, "addMoveCallback", naNewFunc(c, naNewCCode(c, f_element_addMoveCallback)));
hashset(c, elementPrototype, "addScrollCallback", naNewFunc(c, naNewCCode(c, f_element_addScrollCallback)));
#endif
+ NasalCanvas::init("Canvas")
+ .member("_node_ghost", &canvasGetNode)
+ .member("size_x", &sc::Canvas::getSizeX)
+ .member("size_y", &sc::Canvas::getSizeY)
+ .method<&f_canvasCreateGroup>("createGroup");
+ nasal::Ghost<sc::ElementPtr>::init("canvas.Element");
+ nasal::Ghost<sc::GroupPtr>::init("canvas.Group")
+ .bases<sc::ElementPtr>();
+
nasal::Hash globals_module(globals, c),
canvas_module = globals_module.createHash("canvas");
- canvas_module.set("_new", f_createCanvas);
- canvas_module.set("testClass", nasal::Ghost<Test>::f_create);
-
- initCanvas(c);
+ canvas_module.set("_newCanvasGhost", f_createCanvas);
return naNil();
}