* Return the type name.
*/
static const char *
-getTypeName (SGValue::Type type)
+getTypeName (SGPropertyNode::Type type)
{
switch (type) {
case SGValue::UNKNOWN:
if (node->isAlias() && node->getAliasTarget() != 0)
output << " alias=\"" << node->getAliasTarget()->getPath() << "\"/>";
else {
- if (node->getType() != SGValue::UNKNOWN)
+ if (node->getType() != SGPropertyNode::UNKNOWN)
output << " type=\"" << getTypeName(node->getType()) << '"';
output << '>';
writeData(output, node->getStringValue());