noinst_LIBRARIES = libAircraft.a
libAircraft_a_SOURCES = \
- aircraft.cxx aircraft.hxx \
controls.cxx controls.hxx \
replay.cxx replay.hxx
#include <Time/light.hxx>
#include <Include/general.hxx>
#include <Aircraft/replay.hxx>
-#include <Aircraft/aircraft.hxx>
#include <Cockpit/cockpit.hxx>
#include <Cockpit/hud.hxx>
#include <Model/panelnode.hxx>
} else if ( idle_state == 2 ) {
idle_state++;
-
- globals->get_commands()->addCommand("load-aircraft", fgLoadAircraft);
-
+
fgSplashProgress("reading airport & navigation data");