if (sep) {
Menu[h].submenu[pos] = strdup("----------");
} else if (call && strcmp(call->getStringValue(), "")) {
- cout << name->getStringValue() << endl;
string text = fgGetString( name->getStringValue(),
"/strings/null" );
Menu[h].submenu[pos]
}
SGPropertyNode *name = submenu[h]->getNode("name");
- cout << name->getStringValue() << endl;
string text = fgGetString( name->getStringValue(),
"/strings/null" );