{
try {
SGSharedPtr<SGPropertyNode> prop = new SGPropertyNode;
- return simgear::SGModelLib::loadModel(modelPath, prop);
+ return simgear::SGModelLib::loadModel(modelPath,
+ globals->get_props());
} catch (...) {
std::cerr << "Error loading \"" << modelPath << "\"" << std::endl;
return 0;
SGReaderWriterBTGOptions* btgOptions = new SGReaderWriterBTGOptions;
btgOptions->getDatabasePathList() = filePathList;
btgOptions->setMatlib(globals->get_matlib());
+ btgOptions->setUseRandomObjects(fgGetBool("/sim/rendering/random-objects", false));
+ btgOptions->setUseRandomVegetation(fgGetBool("/sim/rendering/random-vegetation", false));
// read the scene from the list of file specified command line args.
osg::ref_ptr<osg::Node> loadedModel;