]> git.mxchange.org Git - flightgear.git/commitdiff
ground collision detection implemented.
authorcurt <curt>
Thu, 16 Jul 1998 17:30:07 +0000 (17:30 +0000)
committercurt <curt>
Thu, 16 Jul 1998 17:30:07 +0000 (17:30 +0000)
Simulator/Done
Simulator/Todo

index ba0ac1d54eafdddc14c34663aa8a6264b3ea795c..6283d5e195305c89084b85ab645ee9ede422db7e 100644 (file)
@@ -2,7 +2,9 @@
 | Done
 --------------------------------------------------------------------------
 
-7/3/98 -  Generate and store the transform matrix when rendering by
+7/11/98 -  Ground collision detection
+
+7/3/98 -   Generate and store the transform matrix when rendering by
            material property so we don't have to push, transform, pop
            continually.  See mesa code for gluLookAt()
 
index 79a420f2d07bdda49a91f7065ea3f23f116e5853..78f73146ab2f123ad776ed2c059a45ecce36991a 100644 (file)
@@ -73,7 +73,5 @@
     realtime system interpolates the horizon colours all around the edge
     of the sky.
 
-12/29/97 - Ground collision detection
-
 12/29/97 - glut windows or something for panel area - consider 3d
            panels, careful of texture memory problems.