result.fdm.rpm[i] = weight( fdm1.rpm[i], fdm2.rpm[i], ratio );
result.fdm.fuel_flow[i]
= weight( fdm1.fuel_flow[i], fdm2.fuel_flow[i], ratio );
- result.fdm.EGT[i] = weight( fdm1.EGT[i], fdm2.EGT[i], ratio );
+ result.fdm.egt[i] = weight( fdm1.egt[i], fdm2.egt[i], ratio );
+ result.fdm.mp_osi[i] = weight( fdm1.mp_osi[i], fdm2.mp_osi[i], ratio );
result.fdm.oil_temp[i]
= weight( fdm1.oil_temp[i], fdm2.oil_temp[i], ratio );
result.fdm.oil_px[i] = weight( fdm1.oil_px[i], fdm2.oil_px[i], ratio );
// Engine controls
for ( i = 0; i < ctrls1.num_engines; ++i ) {
+ result.ctrls.master_bat[i] = ctrls1.master_bat[i];
+ result.ctrls.master_alt[i] = ctrls1.master_alt[i];
result.ctrls.magnetos[i] = ctrls1.magnetos[i];
result.ctrls.starter_power[i] = ctrls1.starter_power[i];
result.ctrls.throttle[i]
result.ctrls.gear_handle = ctrls1.gear_handle;
// Switches
- result.ctrls.master_bat = ctrls1.master_bat;
- result.ctrls.master_alt = ctrls1.master_alt;
result.ctrls.turbulence_norm = ctrls1.turbulence_norm;
// wind and turbulance