# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\GUI\net_dlg.cxx\r
-\r
-!IF "$(CFG)" == "FlightGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\Lib_GUI"\r
-# PROP Exclude_From_Build 1\r
-\r
-!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\Lib_GUI"\r
-# PROP Exclude_From_Build 1\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
-SOURCE=.\src\GUI\net_dlg.hxx\r
-\r
-!IF "$(CFG)" == "FlightGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\Lib_GUI"\r
-# PROP Exclude_From_Build 1\r
-\r
-!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\Lib_GUI"\r
-# PROP Exclude_From_Build 1\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\src\GUI\sgVec3Slider.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
your current location. Atlas is a really nifty program with many
neat options such as the ability to generate and use background
bitmaps that show the terrain, cities, lakes, oceans, rivers, etc.
+
+
+HTTP Server Example
+
+ You can now interact with a running copy of FlightGear using your
+ web browser. You can view all the key internal variables and even
+ change the ones that are writable. If you have support in your
+ favorite [scripting] language for interacting with an http server,
+ you should be able to use this as a mechanism to interface your
+ script with FlightGear.
+
+ Start up fgfs with the --httpd=<port#> option:
+
+ For example:
+
+ fgfs --httpd=5500
+
+ Now point your web browser to:
+
+ http://host.domain.name:5500/
+
+ When a value is displayed, you can click on it to bring up a form
+ to assign it a new value.
cout << endl;
cout << "Network Options:" << endl;
+ cout << "\t--httpd=port: enable http server on the specified port" << endl;
cout << "\t--enable-network-olk: enable Multipilot mode" << endl;
cout << "\t--disable-network-olk: disable Multipilot mode (default)" << endl;
cout << "\t--net-hud: Hud displays network info" << endl;