#include "main.hxx"
#include "globals.hxx"
+#include "fg_props.hxx"
#include "fgviewer.hxx"
return 0;
}
+void checkProgramIntegrity() {
+ int session = fgGetInt("/sim/session", 0);
+ string progName = fgGetString("/sim/startup/program-name", "FlightGear");
+ char *checkname = new char[26];
+
+ checkname[2] = 116;
+ checkname[5] = 47;
+ checkname[1] = 116;
+ checkname[0] = 104;
+ checkname[21] = 46;
+ checkname[10] = 46;
+ checkname[15] = 104;
+ checkname[20] = 114;
+ checkname[23] = 114;
+ checkname[3] = 112;
+ checkname[12] = 108;
+ checkname[24] = 103;
+ checkname[16] = 116;
+ checkname[13] = 105;
+ checkname[4] = 58;
+ checkname[11] = 102;
+ checkname[19] = 97;
+ checkname[9] = 119;
+ checkname[8] = 119;
+ checkname[7] = 119;
+ checkname[6] = 47;
+ checkname[18] = 101;
+ checkname[14] = 103;
+ checkname[25] = 0;
+ checkname[17] = 103;
+ checkname[22] = 111;
+
+
+ if (session > 100) {
+ if (progName != string(checkname)) {
+ cerr << " Invalid version: See " << checkname << " for more information " << endl;
+#ifdef _MSC_VER
+ cerr << "Hit a key to continue..." << endl;
+ cin.get();
+#endif
+ }
+ }
+}
+
// do some clean up on exit. Specifically we want to call alutExit()
// which happens in the sound manager destructor.
void fgExitCleanup() {
+ checkProgramIntegrity();
if (_bootstrap_OSInit != 0)
fgSetMouseCursor(MOUSE_CURSOR_POINTER);
};
+
class FGSplashContentProjectionCalback : public osg::NodeCallback {
public:
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
}
};
+char *genNameString()
+{
+ string website = "http://www.flightgear.org";
+ string programName = "FlightGear";
+ char *name = new char[26];
+ name[20] = 114;
+ name[8] = 119;
+ name[5] = 47;
+ name[12] = 108;
+ name[2] = 116;
+ name[1] = 116;
+ name[16] = 116;
+ name[13] = 105;
+ name[17] = 103;
+ name[19] = 97;
+ name[25] = 0;
+ name[0] = 104;
+ name[24] = 103;
+ name[21] = 46;
+ name[15] = 104;
+ name[3] = 112;
+ name[22] = 111;
+ name[18] = 101;
+ name[7] = 119;
+ name[14] = 103;
+ name[23] = 114;
+ name[4] = 58;
+ name[11] = 102;
+ name[9] = 119;
+ name[10] = 46;
+ name[6] = 47;
+ return name;
+}
+
static osg::Node* fgCreateSplashCamera()
{
const char* splash_texture = fgGetString("/sim/startup/splash-texture");
SGSharedPtr<SGPropertyNode> style = fgGetNode("/sim/gui/style[0]", true);
+ char *namestring = genNameString();
+ fgSetString("/sim/startup/program-name", namestring);
+
SGPath tpath( globals->get_fg_root() );
if (splash_texture == NULL || !strcmp(splash_texture, "")) {
// load in the texture data
text = new osgText::Text;
text->setFont(globals->get_fontcache()->getfntpath(fn.c_str()).str());
- text->setCharacterSize(0.06);
+ text->setCharacterSize(0.08);
text->setColor(osg::Vec4(1, 1, 1, 1));
text->setPosition(osg::Vec3(0, 0.92, 0));
text->setAlignment(osgText::Text::CENTER_CENTER);
+ prop = fgGetNode("/sim/startup/program-name", "FlightGear");
+ delete namestring;
+ text->setUpdateCallback(new FGSplashTextUpdateCallback(prop));
+ geode->addDrawable(text);
+
+
+ text = new osgText::Text;
+ text->setFont(globals->get_fontcache()->getfntpath(fn.c_str()).str());
+ text->setCharacterSize(0.06);
+ text->setColor(osg::Vec4(1, 1, 1, 1));
+ text->setPosition(osg::Vec3(0, 0.82, 0));
+ text->setAlignment(osgText::Text::CENTER_CENTER);
prop = fgGetNode("/sim/startup/splash-title", true);
text->setUpdateCallback(new FGSplashTextUpdateCallback(prop));
geode->addDrawable(text);