#include <simgear/scene/sky/oursun.hxx>
#include <simgear/scene/sky/stars.hxx>
-using std::vector;
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typedef struct {
- SGVec3d pos;
- SGGeod pos_geod;
- SGQuatd ori;
- double spin;
+ SGVec3d pos;
+ SGGeod pos_geod;
+ SGQuatd ori;
+ double spin;
double gst;
double sun_dist;
double moon_dist;
typedef struct {
SGVec3f sky_color;
- SGVec3f adj_sky_color;
- SGVec3f fog_color;
+ SGVec3f adj_sky_color;
+ SGVec3f fog_color;
SGVec3f cloud_color;
double sun_angle, moon_angle;
} SGSkyColor;