} else if (result == FG_OPTIONS_SHOW_SOUND_DEVICES) {
SGSoundMgr smgr;
+
+ smgr.init();
+ string vendor = smgr.get_vendor();
+ string renderer = smgr.get_renderer();
+ cout << renderer << " provided by " << vendor << endl;
+ cout << endl << "No. Device" << endl;
+
vector <const char*>devices = smgr.get_available_devices();
for (int i=0; i<devices.size(); i++) {
- printf("%i. \"%s\"\n", i, devices[i]);
+ cout << i << ". \"" << devices[i] << "\"" << endl;
}
devices.clear();
exit(0);