-A very special thanks is due to the following people and groups.
+
Note: as hard as we've tried, it is impossible to perfectly maintain
this file. If you are aware of someone who you think should be
Michele America <nomimarketing@mail.telepac.pt>
Contributed to the HUD code.
+Emmanuel Baranger <>
+ Many, many very nice aircraft models.
Andrei Barbu "T"Eval" teval@myrealbox.com
Designed and implemented the current version of the FlightGear website.
Founder of the FlightGear MultiPilot Project :
http://www.isis.de/members/~odelise/progs/flightgear
+Jean-Francois Doue
+ Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
+ Graphics Gems IV ed. Paul S. Heckbert)
+ http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
+
+Torsten Dreyer
+ Contributed a very nice Piper Sceneca, closely modelled after the
+ real thing.
+ Many other nice aircraft, buildings, etc etc.
Dave Eberly <eberly@magic-software.com>
Contributed some sphere interpolation code used by Christian Mayer's
http://www.magic-software.com
-Olaf Flebbe
- Improved the build system for Windows and provided pre-built
- dependencies.
-
-
-Jean-Francois Doue
- Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
- Graphics Gems IV ed. Paul S. Heckbert)
- http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
-
-
Francine Evans <evans@cs.sunysb.edu>
Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
http://www.cs.sunysb.edu/~evans/stripe.html
Leidson Campos A. Ferreira <leidson@planetamessenger.org>
Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
+Olaf Flebbe
+ Improved the build system for Windows and provided pre-built
+ dependencies.
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
Thomas Gellekum <tg@ihf.rwth-aachen.de>
Changes and updates for compiling on FreeBSD
+Ralf Gerlich <>
+ Technical Genius behind the Custom Scenery Project.
+ Current maintainer of TaxiDraw
Neetha Girish <neethagirish@usa.net>
Contributed the xml configurable HUD changes.
Reigning list admin.
Provided man pages.
Self-proclaimed code janitor.
- FAQ maintainer.
+ Has been maintaining FAQ for some years.
+
+
+Time Moore <>
+ Many innovations to the OpenSceneGraph based graphics system.
+ Counseling of other developers toward learning OSG
+ Maintaing a GIT repository containing a mirror of FlightGear's
+ source code, speficially for bugfix releases.
Anders Morken <amrken@online.no>
Author of GNU dbm. gdbm is a set of database routines that use
extendible hashing and works similar to the standard UNIX dbm routines.
+Tatsuhiro Nishioka
+ Maintainer of the Mac port.
+ Contributed some very nice Japanese aircraft models.
Alexei Novikov <anovikov@heron.itep.ru>
Created European Scenery
Added a number of animations that improves the visual system quite a lot.
Did a nice job populating the San Francisco bay area by adding a lot
of static scenery.
+ Builds the FlightGear binary windows distributions.
+ Author of fgrun, the defacto launcher on windows and many other platforms.
+ Author of fgsd, a standalone scenery designer.
+
Petter Reinholdtsen <pere@games.no>
Patch to support a first joystick with more than two axes.
World scenery based on vmap0 data.
+Gijs de Rooy <>
+ Contributed some very nice building models, including a very
+ detailed layout of the Amsterdam airport terminals, and many
+ downtown buildings.
+ Redid the Boeing 747-400 3D model
+ Very active first aid responder on the official Flightgear
+ forum.
+
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
Modified the UI code to allow a far more flexible grouping system.
Added the Nasal scripting language and added FlightGear integration.
-
+Brian Schack <>
+ Current maintainer of Atlas, the moving map program for FlightGear
+
Paul Schlyter <pausch@saaf.se>
Mr. Schlyter provided Durk Talsma with all the information
he needed to write the astro code. Mr. S. is also willing
Martin Spott <Martin.Spott@uni-duisburg.de>
Contributed to the installation / user guide.
+ Coordinator of the Custom Scenery Project.
+Jon Stockill <>
+ Maintainer of the object database.
Martin Dressler <dr@musicabona.cz>
Created some outstanding panel instrumentation textures
Planets are correctly positioned and have proper magnitude.
Help with time functions, gui, and other misc stuff.
Added the AirTraffic module for scheduled AI airliners and other aircraft.
+ Current FlightGear release manager.
2D Cloud layers (nifty).
- http://people.a2000.nl/dtals
+James Turner <>
+ Many code cleanups of the internal structure of the airport database,
+ runway parsing, route management.
+ Is currently working on adding flightmanagement support.
UIUC - Department of Aeronautical and Astronautical Engineering
Contributed modifications to LaRCsim to allow loading of aircraft
Provides MacOS-specific info in the docs.
-Davud Culp <davidculp2@attbi.com>
+David Culp <davidculp2@attbi.com>
Changed the layout of the conbtrolls section and added a great number
of extra controls which will prove to be usefull no and for the future.
Contributed a number of aircraft configuration files, including a T-38 and
Enhancements to the Cessna-310 3d model.
Added a generic yoke model, a generic throttle quadrant model and a
generic pedal set model.
+ OSG based three 3D clouds.
Stefan Seifert <nine@detonation.org>
Updated 2003-04-17,
Updated 2004-06-01,
Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
+Updated 2009-02-02 by Dur Talsma