};
-
-\f
-////////////////////////////////////////////////////////////////////////
-// I/O functions.
-////////////////////////////////////////////////////////////////////////
-
-
-/**
- * Read properties from an XML input stream.
- */
-void readProperties (istream &input, SGPropertyNode * start_node,
- const string &base = "");
-
-
-/**
- * Read properties from an XML file.
- */
-void readProperties (const string &file, SGPropertyNode * start_node);
-
-
-/**
- * Write properties to an XML output stream.
- */
-void writeProperties (ostream &output, const SGPropertyNode * start_node,
- bool write_all = false);
-
-
-/**
- * Write properties to an XML file.
- */
-void writeProperties (const string &file, const SGPropertyNode * start_node,
- bool write_all = false);
-
-
-/**
- * Copy properties from one node to another.
- */
-bool copyProperties (const SGPropertyNode *in, SGPropertyNode *out);
-
-
#endif // __PROPS_HXX
// end of props.hxx
--- /dev/null
+/**
+ * \file props_io.hxx
+ * Interface definition for property list io.
+ * Started Fall 2000 by David Megginson, david@megginson.com
+ * This code is released into the Public Domain.
+ *
+ * See props.html for documentation [replace with URL when available].
+ *
+ * $Id$
+ */
+
+#ifndef __PROPS_IO_HXX
+#define __PROPS_IO_HXX
+
+#include <simgear/compiler.h>
+#include <simgear/misc/props.hxx>
+
+#include <stdio.h>
+
+#include STL_STRING
+#include <vector>
+#include <map>
+#include STL_IOSTREAM
+
+SG_USING_STD(string);
+SG_USING_STD(vector);
+SG_USING_STD(map);
+#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
+SG_USING_STD(istream);
+SG_USING_STD(ostream);
+#endif
+
+/**
+ * Read properties from an XML input stream.
+ */
+void readProperties (istream &input, SGPropertyNode * start_node,
+ const string &base = "");
+
+
+/**
+ * Read properties from an XML file.
+ */
+void readProperties (const string &file, SGPropertyNode * start_node);
+
+
+/**
+ * Write properties to an XML output stream.
+ */
+void writeProperties (ostream &output, const SGPropertyNode * start_node,
+ bool write_all = false);
+
+
+/**
+ * Write properties to an XML file.
+ */
+void writeProperties (const string &file, const SGPropertyNode * start_node,
+ bool write_all = false);
+
+
+/**
+ * Copy properties from one node to another.
+ */
+bool copyProperties (const SGPropertyNode *in, SGPropertyNode *out);
+
+
+#endif // __PROPS_IO_HXX
+
+// end of props_io.hxx