#include <simgear/compiler.h>
#include <simgear/props/props.hxx>
-#include <simgear/props/PropertyObject.hxx>
+#include <simgear/props/propertyObject.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/structure/SGBinding.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/debug/logstream.hxx>
-#include <simgear/scene/util/OSGMath.hxx>
+#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGPickCallback.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>