CanvasWeakPtr _canvas;
};
+/**
+ * Store pointer to window as user data
+ */
+class WindowUserData:
+ public osg::Referenced
+{
+ public:
+ canvas::WindowPtr window;
+ WindowUserData(canvas::WindowPtr window):
+ window(window)
+ {}
+};
+
//------------------------------------------------------------------------------
typedef boost::shared_ptr<canvas::Window> WindowPtr;
WindowPtr windowFactory(SGPropertyNode* node)
_event_handler( new GUIEventHandler(this) ),
_transform( new osg::MatrixTransform ),
_width(_props, "size[0]"),
- _height(_props, "size[1]"),
- _last_push(-1)
+ _height(_props, "size[1]")
{
_width = _height = -1;
//------------------------------------------------------------------------------
void GUIMgr::elementCreated(PropertyBasedElementPtr element)
{
- _transform->addChild
- (
- static_cast<canvas::Window*>(element.get())->getGroup()
- );
+ canvas::WindowPtr window =
+ boost::static_pointer_cast<canvas::Window>(element);
+
+ size_t layer_index = std::max(0, window->getProps()->getIntValue("layer", 1));
+ osg::Group *layer = 0;
+
+ if( layer_index < _transform->getNumChildren() )
+ {
+ layer = _transform->getChild(layer_index)->asGroup();
+ assert(layer);
+ }
+ else
+ {
+ while( _transform->getNumChildren() <= layer_index )
+ {
+ layer = new osg::Group;
+ _transform->addChild(layer);
+ }
+ }
+ window->getGroup()->setUserData(new WindowUserData(window));
+ layer->addChild(window->getGroup());
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
bool GUIMgr::handleMouse(const osgGA::GUIEventAdapter& ea)
{
+ if( !_transform->getNumChildren() )
+ return false;
+
canvas::MouseEvent event( ea.getEventType() );
event.x = 0.5 * (ea.getXnormalized() + 1) * _width + 0.5;
event.mod = ea.getModKeyMask();
event.scroll = ea.getScrollingMotion();
- int window_at_cursor = -1;
- for( size_t i = 0; i < _elements.size(); ++i )
+ canvas::WindowPtr window_at_cursor;
+ for( int i = _transform->getNumChildren() - 1; i >= 0; --i )
{
- if( _elements[i]
- && getWindow(i)->getRegion().contains(event.x, event.y) )
+ osg::Group *layer = _transform->getChild(i)->asGroup();
+ assert(layer);
+ if( !layer->getNumChildren() )
+ continue;
+
+ for( int j = layer->getNumChildren() - 1; j >= 0; --j )
{
- window_at_cursor = i;
- break;
+ assert(layer->getChild(j)->getUserData());
+ canvas::WindowPtr window =
+ static_cast<WindowUserData*>(layer->getChild(j)->getUserData())->window;
+ if( window->getRegion().contains(event.x, event.y) )
+ {
+ window_at_cursor = window;
+ break;
+ }
}
+
+ if( window_at_cursor )
+ break;
}
- int target_window = window_at_cursor;
+ canvas::WindowPtr target_window = window_at_cursor;
switch( ea.getEventType() )
{
case osgGA::GUIEventAdapter::PUSH:
break;
case osgGA::GUIEventAdapter::RELEASE:
- if( _last_push < 0 )
+ if( !_last_push.expired() )
return false;
- target_window = _last_push;
- _last_push = -1;
+ target_window = _last_push.lock();
+ _last_push.reset();
break;
case osgGA::GUIEventAdapter::DRAG:
- target_window = _last_push;
+ target_window = _last_push.lock();
break;
default:
return false;
}
- if( target_window >= 0 )
+ if( target_window )
{
- canvas::WindowPtr window = getWindow(target_window);
-
event.dx = event.x - _last_x;
event.dy = event.y - _last_y;
_last_y = event.y;
// Let the event position be always relative to the top left window corner
- event.x -= window->getRegion().x();
- event.y -= window->getRegion().y();
+ event.x -= target_window->getRegion().x();
+ event.y -= target_window->getRegion().y();
- return window->handleMouseEvent(event);
+ return target_window->handleMouseEvent(event);
}
else
return false;
//----------------------------------------------------------------------------
void Window::valueChanged(SGPropertyNode * node)
{
- _image.valueChanged(node);
+ if( node->getParent() == _node && node->getNameString() == "raise-top" )
+ doRaise(node);
+ else
+ _image.valueChanged(node);
}
//----------------------------------------------------------------------------
return false;
}
+ //----------------------------------------------------------------------------
+ void Window::doRaise(SGPropertyNode* node_raise)
+ {
+ if( !node_raise->getBoolValue() )
+ return;
+
+ BOOST_FOREACH(osg::Group* parent, getGroup()->getParents())
+ {
+ // Remove window...
+ parent->removeChild(getGroup());
+
+ // ...and add again as topmost window
+ parent->addChild(getGroup());
+ }
+
+ node_raise->setBoolValue(false);
+ }
+
} // namespace canvas