# include <windows.h>
#endif
-#include <simgear/compiler.h>
-
#include <GL/glut.h>
-#include <GL/gl.h>
-
-#if defined(FX) && defined(XMESA)
-#include <GL/xmesa.h>
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include STL_FSTREAM
-
-#include <plib/pu.h> // plib include
-
-#include <simgear/constants.h>
-#include <simgear/debug/logstream.hxx>
-#include <simgear/misc/sg_path.hxx>
-
-#include <Aircraft/aircraft.hxx>
-#include <Autopilot/auto_gui.hxx>
-#include <Autopilot/newauto.hxx>
-#include <Cockpit/hud.hxx>
-#include <Cockpit/panel.hxx>
-#include <Cockpit/panel_io.hxx>
-#include <GUI/gui.h>
-#include <Scenery/scenery.hxx>
-#include <Scenery/tilemgr.hxx>
-#include <Objects/matlib.hxx>
-#include <Time/light.hxx>
-#include <Time/tmp.hxx>
-
-#ifndef FG_OLD_WEATHER
-# include <WeatherCM/FGLocalWeatherDatabase.h>
-#else
-# include <Weather/weather.hxx>
-#endif
-#include "bfi.hxx"
-#include "globals.hxx"
-#include "keyboard.hxx"
-#include "fg_props.hxx"
-#include "options.hxx"
- // From main.cxx
-extern void fgReshape( int width, int height );
+#include <plib/pu.h>
+#include <simgear/compiler.h>
-#ifdef BOOL
-#error A sloppy coder has defined BOOL as a macro!
-#undef BOOL
-#endif
+#include <Input/input.hxx>
/**
- * Fire a user-defined key binding.
- *
- * <p>This function is temporary; eventually, all of the keyboard,
- * joystick, and mouse support should migrate into a common Input
- * module.</p>
- *
- * @param binding The property node for the binding.
+ * Construct the modifiers.
*/
-static void
-doBinding (const SGPropertyNode * binding)
+static inline int get_mods ()
{
- const string &action = binding->getStringValue("action", "");
- const string &control = binding->getStringValue("control", "");
- bool repeatable = binding->getBoolValue("repeatable", false);
- int step = binding->getIntValue("step", 0.0);
-
- if (control == "") {
- SG_LOG(SG_INPUT, SG_ALERT, "No control specified for key "
- << binding->getIndex());
- return;
- }
-
- else if (action == "") {
- SG_LOG(SG_INPUT, SG_ALERT, "No action specified for key "
- << binding->getIndex());
- return;
- }
+ int glut_modifiers = glutGetModifiers();
+ int modifiers = 0;
- else if (action == "switch") {
- SG_LOG(SG_INPUT, SG_INFO, "Toggling value of " << control);
- fgSetBool(control, !fgGetBool(control));
- }
+ if (glut_modifiers & GLUT_ACTIVE_SHIFT)
+ modifiers |= FGInput::MOD_SHIFT;
+ if (glut_modifiers & GLUT_ACTIVE_CTRL)
+ modifiers |= FGInput::MOD_CTRL;
+ if (glut_modifiers & GLUT_ACTIVE_ALT)
+ modifiers |= FGInput::MOD_ALT;
- else if (action == "adjust") {
- const SGValue * step = binding->getValue("value");
- if (step == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No step supplied for adjust action for key "
- << binding->getIndex());
- return;
- }
- SGValue * target = fgGetValue(control, true);
- // Use the target's type...
- switch (target->getType()) {
- case SGValue::BOOL:
- case SGValue::INT:
- target->setIntValue(target->getIntValue() + step->getIntValue());
- break;
- case SGValue::LONG:
- target->setLongValue(target->getLongValue() + step->getLongValue());
- break;
- case SGValue::FLOAT:
- target->setFloatValue(target->getFloatValue() + step->getFloatValue());
- break;
- case SGValue::DOUBLE:
- case SGValue::UNKNOWN: // treat unknown as a double
- target->setDoubleValue(target->getDoubleValue()
- + step->getDoubleValue());
- break;
- case SGValue::STRING:
- SG_LOG(SG_INPUT, SG_ALERT, "Failed attempt to adjust string property "
- << control);
- break;
- }
- }
-
- else if (action == "assign") {
- const SGValue * value = binding->getValue("value");
- if (value == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No value supplied for assign action for key "
- << binding->getIndex());
- return;
- }
- SGValue * target = fgGetValue(control, true);
- // Use the target's type...
- switch (target->getType()) {
- case SGValue::BOOL:
- target->setBoolValue(value->getBoolValue());
- break;
- case SGValue::INT:
- target->setIntValue(value->getIntValue());
- break;
- case SGValue::LONG:
- target->setLongValue(value->getLongValue());
- break;
- case SGValue::FLOAT:
- target->setFloatValue(value->getFloatValue());
- break;
- case SGValue::DOUBLE:
- target->setDoubleValue(value->getDoubleValue());
- break;
- case SGValue::STRING:
- target->setStringValue(value->getStringValue());
- break;
- case SGValue::UNKNOWN:
- target->setUnknownValue(value->getStringValue());
- break;
- }
- }
-
- else {
- SG_LOG(SG_INPUT, SG_ALERT, "Unknown action " << action
- << " for key " << binding->getIndex());
- }
+ return modifiers;
}
/**
* Keyboard event handler for Glut.
*
+ * <p>Pass the value on to the FGInput module unless PUI wants it.</p>
+ *
* @param k The integer value for the key pressed.
* @param x (unused)
* @param y (unused)
*/
-void GLUTkey(unsigned char k, int x, int y) {
- float fov, tmp;
- static bool winding_ccw = true;
- int speed;
-
- // First, check for a user override.
- const SGPropertyNode * binding = globals->get_props()
- ->getNode("/input/keyboard/", true)->getChild("key", int(k));
- if (binding != 0) {
- doBinding(binding);
- return;
- }
-
- // Use the old, default actions.
- FGInterface *f = current_aircraft.fdm_state;
- FGViewer *v = globals->get_current_view();
-
- SG_LOG( SG_INPUT, SG_DEBUG, "Key hit = " << k );
- if ( puKeyboard(k, PU_DOWN) ) {
- return;
- }
-
- if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
- SG_LOG( SG_INPUT, SG_DEBUG, " SHIFTED" );
- switch (k) {
- case 1: // Ctrl-A key
- current_autopilot->set_AltitudeMode(
- FGAutopilot::FG_ALTITUDE_LOCK );
- current_autopilot->set_AltitudeEnabled(
- ! current_autopilot->get_AltitudeEnabled()
- );
- return;
- case 7: // Ctrl-G key
- current_autopilot->set_AltitudeMode(
- FGAutopilot::FG_ALTITUDE_GS1 );
- current_autopilot->set_AltitudeEnabled(
- ! current_autopilot->get_AltitudeEnabled()
- );
- return;
- case 8: // Ctrl-H key
- current_autopilot->set_HeadingMode(
- FGAutopilot::FG_TC_HEADING_LOCK );
- current_autopilot->set_HeadingEnabled(
- ! current_autopilot->get_HeadingEnabled()
- );
- return;
- case 14: // Ctrl-N key
- current_autopilot->set_HeadingMode(
- FGAutopilot::FG_HEADING_NAV1 );
- current_autopilot->set_HeadingEnabled(
- ! current_autopilot->get_HeadingEnabled()
- );
- return;
- case 18: // Ctrl-R key
- // temporary
- winding_ccw = !winding_ccw;
- if ( winding_ccw ) {
- glFrontFace ( GL_CCW );
- } else {
- glFrontFace ( GL_CW );
- }
- return;
- case 19: // Ctrl-S key
- current_autopilot->set_AutoThrottleEnabled(
- ! current_autopilot->get_AutoThrottleEnabled()
- );
- return;
- case 20: // Ctrl-T key
- current_autopilot->set_AltitudeMode(
- FGAutopilot::FG_ALTITUDE_TERRAIN );
- current_autopilot->set_AltitudeEnabled(
- ! current_autopilot->get_AltitudeEnabled()
- );
- return;
- case 21: // Ctrl-U key
- // add 1000' of emergency altitude. Possibly good for
- // unflipping yourself :-)
- {
- double alt = cur_fdm_state->get_Altitude() + 1000;
- fgFDMForceAltitude( fgGetString("/sim/flight-model"),
- alt * SG_FEET_TO_METER );
- }
- return;
- case 49: // numeric keypad 1
- v->set_goal_view_offset( SGD_PI * 0.75 );
- return;
- case 50: // numeric keypad 2
- v->set_goal_view_offset( SGD_PI );
- return;
- case 51: // numeric keypad 3
- v->set_goal_view_offset( SGD_PI * 1.25 );
- return;
- case 52: // numeric keypad 4
- v->set_goal_view_offset( SGD_PI * 0.50 );
- return;
- case 54: // numeric keypad 6
- v->set_goal_view_offset( SGD_PI * 1.50 );
- return;
- case 55: // numeric keypad 7
- v->set_goal_view_offset( SGD_PI * 0.25 );
- return;
- case 56: // numeric keypad 8
- v->set_goal_view_offset( 0.00 );
- return;
- case 57: // numeric keypad 9
- v->set_goal_view_offset( SGD_PI * 1.75 );
- return;
- case 65: // A key
- speed = fgGetInt("/sim/speed-up");
- speed--;
- if ( speed < 1 ) {
- speed = 1;
- }
- fgSetInt("/sim/speed-up", speed);
- return;
- case 72: // H key
- HUD_brightkey( true );
- return;
- case 73: // I key
- // Minimal Hud
- fgHUDInit2(¤t_aircraft);
- return;
- case 77: // M key
- globals->inc_warp( -60 );
- fgUpdateSkyAndLightingParams();
- return;
- case 80: // P key
- if (fgGetBool("/sim/panel/visibility"))
- fgSetBool("/sim/panel/visibility", false);
- else
- fgSetBool("/sim/panel/visibility", true);
- fgReshape(fgGetInt("/sim/startup/xsize"),
- fgGetInt("/sim/startup/ysize"));
- break;
- case 84: // T key
- globals->inc_warp_delta( -30 );
- fgUpdateSkyAndLightingParams();
- return;
- case 87: // W key
-#if defined(FX) && !defined(WIN32)
- global_fullscreen = ( !global_fullscreen );
-# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
- XMesaSetFXmode( global_fullscreen ?
- XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW );
-# endif
-#endif
- return;
- case 88: // X key
- fov = globals->get_current_view()->get_fov();
- fov *= 1.05;
- if ( fov > FG_FOV_MAX ) {
- fov = FG_FOV_MAX;
- }
- globals->get_current_view()->set_fov(fov);
- // v->force_update_fov_math();
- return;
- case 90: // Z key
-#ifndef FG_OLD_WEATHER
- tmp = WeatherDatabase->getWeatherVisibility();
- tmp /= 1.10;
- WeatherDatabase->setWeatherVisibility( tmp );
-#else
- tmp = current_weather.get_visibility(); // in meters
- tmp /= 1.10;
- current_weather.set_visibility( tmp );
-#endif
- return;
- }
- } else {
- SG_LOG( SG_INPUT, SG_DEBUG, "" );
- switch (k) {
- case 50: // numeric keypad 2
- if ( current_autopilot->get_AltitudeEnabled() ) {
- current_autopilot->AltitudeAdjust( 100 );
- } else {
- controls.move_elevator(-0.05);
- }
- return;
- case 56: // numeric keypad 8
- if ( current_autopilot->get_AltitudeEnabled() ) {
- current_autopilot->AltitudeAdjust( -100 );
- } else {
- controls.move_elevator(0.05);
- }
- return;
- case 49: // numeric keypad 1
- controls.move_elevator_trim(-0.001);
- return;
- case 55: // numeric keypad 7
- controls.move_elevator_trim(0.001);
- return;
- case 52: // numeric keypad 4
- controls.move_aileron(-0.05);
- return;
- case 54: // numeric keypad 6
- controls.move_aileron(0.05);
- return;
- case 48: // numeric keypad Ins
- if ( current_autopilot->get_HeadingEnabled() ) {
- current_autopilot->HeadingAdjust( -1 );
- } else {
- controls.move_rudder(-0.05);
- }
- return;
- case 13: // numeric keypad Enter
- if ( current_autopilot->get_HeadingEnabled() ) {
- current_autopilot->HeadingAdjust( 1 );
- } else {
- controls.move_rudder(0.05);
- }
- return;
- case 53: // numeric keypad 5
- controls.set_aileron(0.0);
- controls.set_elevator(0.0);
- controls.set_rudder(0.0);
- return;
- case 57: // numeric keypad 9 (Pg Up)
- if ( current_autopilot->get_AutoThrottleEnabled() ) {
- current_autopilot->AutoThrottleAdjust( 5 );
- } else {
- controls.move_throttle( FGControls::ALL_ENGINES, 0.01 );
- }
- return;
- case 51: // numeric keypad 3 (Pg Dn)
- if ( current_autopilot->get_AutoThrottleEnabled() ) {
- current_autopilot->AutoThrottleAdjust( -5 );
- } else {
- controls.move_throttle( FGControls::ALL_ENGINES, -0.01 );
- }
- return;
- case 91: // [ key
- controls.move_flaps(-0.34);
- SG_LOG( SG_INPUT, SG_INFO,
- "Set flaps to " << controls.get_flaps() );
- return;
- case 93: // ] key
- controls.move_flaps(0.34);
- SG_LOG( SG_INPUT, SG_INFO,
- "Set flaps to " << controls.get_flaps() );
- return;
- case 97: // a key
- speed = fgGetInt("/sim/speed-up");
- speed++;
- fgSetInt("/sim/speed-up", speed);
- return;
- case 98: // b key
- int b_ret;
- double b_set;
- b_ret = int( controls.get_brake( 0 ) );
- b_set = double(!b_ret);
- controls.set_brake( FGControls::ALL_WHEELS, b_set);
- return;
- case 44: // , key
- if (controls.get_brake(0) > 0.0) {
- controls.set_brake(0, 0.0);
- } else {
- controls.set_brake(0, 1.0);
- }
- return;
- case 46: // . key
- if (controls.get_brake(1) > 0.0) {
- controls.set_brake(1, 0.0);
- } else {
- controls.set_brake(1, 1.0);
- }
- return;
- case 104: // h key
- HUD_masterswitch( true );
- return;
- case 105: // i key
- fgHUDInit(¤t_aircraft); // normal HUD
- return;
- case 109: // m key
- globals->inc_warp( 60 );
- fgUpdateSkyAndLightingParams();
- return;
- case 112: // p key
- globals->set_freeze( ! globals->get_freeze() );
-
- {
- SGBucket p( f->get_Longitude() * SGD_RADIANS_TO_DEGREES,
- f->get_Latitude() * SGD_RADIANS_TO_DEGREES );
- SGPath tile_path( globals->get_fg_root() );
- tile_path.append( "Scenery" );
- tile_path.append( p.gen_base_path() );
- tile_path.append( p.gen_index_str() );
-
- // printf position and attitude information
- printf( "Lon = %.6f Lat = %.6f Ground = %.2f Alt = %.2f\n",
- f->get_Longitude() * SGD_RADIANS_TO_DEGREES,
- f->get_Latitude() * SGD_RADIANS_TO_DEGREES,
- scenery.cur_elev,
- f->get_Altitude() * SG_FEET_TO_METER );
- printf( "Heading = %.2f Roll = %.2f Pitch = %.2f\n",
- f->get_Psi() * SGD_RADIANS_TO_DEGREES,
- f->get_Phi() * SGD_RADIANS_TO_DEGREES,
- f->get_Theta() * SGD_RADIANS_TO_DEGREES );
-
-#if 0
- SG_LOG( SG_INPUT, SG_INFO,
- "Lon = " << f->get_Longitude() * SGD_RADIANS_TO_DEGREES
- << " Lat = " << f->get_Latitude() * SGD_RADIANS_TO_DEGREES
- << " Altitude = " << f->get_Altitude() * SG_FEET_TO_METER
- );
- SG_LOG( SG_INPUT, SG_INFO,
- "Heading = " << f->get_Psi() * SGD_RADIANS_TO_DEGREES
- << " Roll = " << f->get_Phi() * SGD_RADIANS_TO_DEGREES
- << " Pitch = " << f->get_Theta() * SGD_RADIANS_TO_DEGREES );
-#endif
-
- SG_LOG( SG_INPUT, SG_INFO, tile_path.c_str());
- }
- return;
- case 116: // t key
- globals->inc_warp_delta( 30 );
- fgUpdateSkyAndLightingParams();
- return;
- case 118: // v key
- // handles GUI state as well as Viewer LookAt Direction
- CenterView();
- globals->set_current_view( globals->get_viewmgr()->next_view() );
- fgReshape( fgGetInt("/sim/startup/xsize"),
- fgGetInt("/sim/startup/ysize") );
- return;
- case 120: // x key
- fov = globals->get_current_view()->get_fov();
- fov /= 1.05;
- if ( fov < FG_FOV_MIN ) {
- fov = FG_FOV_MIN;
- }
- globals->get_current_view()->set_fov(fov);
- // v->force_update_fov_math();
- return;
- case 122: // z key
-#ifndef FG_OLD_WEATHER
- tmp = WeatherDatabase->getWeatherVisibility();
- tmp *= 1.10;
- WeatherDatabase->setWeatherVisibility( tmp );
-#else
- tmp = current_weather.get_visibility(); // in meters
- tmp *= 1.10;
- current_weather.set_visibility( tmp );
-#endif
- return;
- case 27: // ESC
- // if( fg_DebugOutput ) {
- // fclose( fg_DebugOutput );
- // }
- SG_LOG( SG_INPUT, SG_ALERT,
- "Program exit requested." );
- ConfirmExitDialog();
- return;
- }
- }
+void GLUTkey(unsigned char k, int x, int y)
+{
+ // Give PUI a chance to grab it first.
+ if (!puKeyboard(k, PU_DOWN))
+ // This is problematic; it allows
+ // (say) P and [SHIFT]P to be
+ // distinguished, but is that a good
+ // idea?
+ current_input.doKey(k, get_mods(), x, y);
}
-// Handle "special" keyboard events
-void GLUTspecialkey(int k, int x, int y) {
- FGViewer *v = globals->get_current_view();
-
- SG_LOG( SG_INPUT, SG_DEBUG, "Special key hit = " << k );
-
- if ( puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN) ) {
- return;
- }
-
- if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
- SG_LOG( SG_INPUT, SG_DEBUG, " SHIFTED" );
- switch (k) {
- case GLUT_KEY_F1: {
- ifstream input("fgfs.sav");
- if (input.good() && fgLoadFlight(input)) {
- input.close();
- SG_LOG(SG_INPUT, SG_INFO, "Restored flight from fgfs.sav");
- } else {
- SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from fgfs.sav");
- }
- return;
- }
- case GLUT_KEY_F2: {
- SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
- cerr << "Opening output stream" << endl;
- ofstream output("fgfs.sav");
- cerr << "output stream opened" << endl;
- if (output.good() && fgSaveFlight(output)) {
- output.close();
- SG_LOG(SG_INPUT, SG_INFO, "Saved flight to fgfs.sav");
- } else {
- SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to fgfs.sav");
- }
- return;
- }
- case GLUT_KEY_F3: {
- string panel_path =
- fgGetString("/sim/panel/path", "Panels/Default/default.xml");
- FGPanel * new_panel = fgReadPanel(panel_path);
- if (new_panel == 0) {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Error reading new panel from " << panel_path);
- return;
- }
- SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
- current_panel->unbind();
- delete current_panel;
- current_panel = new_panel;
- return;
- }
- case GLUT_KEY_F4: {
- SGPath props_path(globals->get_fg_root());
- props_path.append("preferences.xml");
- SG_LOG(SG_INPUT, SG_INFO, "Rereading global preferences");
- if (!readProperties(props_path.str(), globals->get_props())) {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Failed to reread global preferences from "
- << props_path.str());
- } else {
- SG_LOG(SG_INPUT, SG_INFO, "Finished Reading global preferences");
- }
- return;
- }
- case GLUT_KEY_F5: {
- current_panel->setYOffset(current_panel->getYOffset() - 5);
- fgReshape(fgGetInt("/sim/startup/xsize"),
- fgGetInt("/sim/startup/ysize"));
- return;
- }
- case GLUT_KEY_F6: {
- current_panel->setYOffset(current_panel->getYOffset() + 5);
- fgReshape(fgGetInt("/sim/startup/xsize"),
- fgGetInt("/sim/startup/ysize"));
- return;
- }
- case GLUT_KEY_F7: {
- current_panel->setXOffset(current_panel->getXOffset() - 5);
- return;
- }
- case GLUT_KEY_F8: {
- current_panel->setXOffset(current_panel->getXOffset() + 5);
- return;
- }
- // case GLUT_KEY_F9: {
- // return;
- // }
- case GLUT_KEY_F10: {
- fgToggleFDMdataLogging();
- return;
- }
- // case GLUT_KEY_F11: {
- // return;
- // }
- // case GLUT_KEY_F12: {
- // return;
- // }
- case GLUT_KEY_END: // numeric keypad 1
- v->set_goal_view_offset( SGD_PI * 0.75 );
- return;
- case GLUT_KEY_DOWN: // numeric keypad 2
- v->set_goal_view_offset( SGD_PI );
- return;
- case GLUT_KEY_PAGE_DOWN: // numeric keypad 3
- v->set_goal_view_offset( SGD_PI * 1.25 );
- return;
- case GLUT_KEY_LEFT: // numeric keypad 4
- v->set_goal_view_offset( SGD_PI * 0.50 );
- return;
- case GLUT_KEY_RIGHT: // numeric keypad 6
- v->set_goal_view_offset( SGD_PI * 1.50 );
- return;
- case GLUT_KEY_HOME: // numeric keypad 7
- v->set_goal_view_offset( SGD_PI * 0.25 );
- return;
- case GLUT_KEY_UP: // numeric keypad 8
- v->set_goal_view_offset( 0.00 );
- return;
- case GLUT_KEY_PAGE_UP: // numeric keypad 9
- v->set_goal_view_offset( SGD_PI * 1.75 );
- return;
- }
- } else {
- SG_LOG( SG_INPUT, SG_DEBUG, "" );
- switch (k) {
- case GLUT_KEY_F2: // F2 Reload Tile Cache...
- {
- bool freeze = globals->get_freeze();
- SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
- if ( !freeze )
- globals->set_freeze( true );
- BusyCursor(0);
- if ( global_tile_mgr.init() ) {
- // Load the local scenery data
- global_tile_mgr.update(
- cur_fdm_state->get_Longitude() * SGD_RADIANS_TO_DEGREES,
- cur_fdm_state->get_Latitude() * SGD_RADIANS_TO_DEGREES );
- } else {
- SG_LOG( SG_GENERAL, SG_ALERT,
- "Error in Tile Manager initialization!" );
- exit(-1);
- }
- BusyCursor(1);
- if ( !freeze )
- globals->set_freeze( false );
- return;
- }
- case GLUT_KEY_F3: // F3 Take a screen shot
- fgDumpSnapShot();
- return;
- case GLUT_KEY_F4: // F4 Update lighting manually
- fgUpdateSkyAndLightingParams();
- return;
- case GLUT_KEY_F6: // F6 toggles Autopilot target location
- if ( current_autopilot->get_HeadingMode() !=
- FGAutopilot::FG_HEADING_WAYPOINT ) {
- current_autopilot->set_HeadingMode(
- FGAutopilot::FG_HEADING_WAYPOINT );
- current_autopilot->set_HeadingEnabled( true );
- } else {
- current_autopilot->set_HeadingMode(
- FGAutopilot::FG_TC_HEADING_LOCK );
- }
- return;
- case GLUT_KEY_F8: {// F8 toggles fog ... off fastest nicest...
- const string &fog = fgGetString("/sim/rendering/fog");
- if (fog == "disabled") {
- fgSetString("/sim/rendering/fog", "fastest");
- SG_LOG(SG_INPUT, SG_INFO, "Fog enabled, hint=fastest");
- } else if (fog == "fastest") {
- fgSetString("/sim/rendering/fog", "nicest");
- SG_LOG(SG_INPUT, SG_INFO, "Fog enabled, hint=nicest");
- } else if (fog == "nicest") {
- fgSetString("/sim/rendering/fog", "disabled");
- SG_LOG(SG_INPUT, SG_INFO, "Fog disabled");
- } else {
- fgSetString("/sim/rendering/fog", "disabled");
- SG_LOG(SG_INPUT, SG_ALERT, "Unrecognized fog type "
- << fog << ", changed to 'disabled'");
- }
- return;
- }
- case GLUT_KEY_F9: // F9 toggles textures on and off...
- SG_LOG( SG_INPUT, SG_INFO, "Toggling texture" );
- if ( fgGetBool("/sim/rendering/textures")) {
- fgSetBool("/sim/rendering/textures", false);
- material_lib.set_step( 1 );
- } else {
- fgSetBool("/sim/rendering/textures", true);
- material_lib.set_step( 0 );
- }
- return;
- case GLUT_KEY_F10: // F10 toggles menu on and off...
- SG_LOG(SG_INPUT, SG_INFO, "Invoking call back function");
- guiToggleMenu();
- return;
- case GLUT_KEY_F11: // F11 Altitude Dialog.
- SG_LOG(SG_INPUT, SG_INFO, "Invoking Altitude call back function");
- NewAltitude( NULL );
- return;
- case GLUT_KEY_F12: // F12 Heading Dialog...
- SG_LOG(SG_INPUT, SG_INFO, "Invoking Heading call back function");
- NewHeading( NULL );
- return;
- case GLUT_KEY_UP:
- if ( current_autopilot->get_AltitudeEnabled() ) {
- current_autopilot->AltitudeAdjust( -100 );
- } else {
- controls.move_elevator(0.05);
- }
- return;
- case GLUT_KEY_DOWN:
- if ( current_autopilot->get_AltitudeEnabled() ) {
- current_autopilot->AltitudeAdjust( 100 );
- } else {
- controls.move_elevator(-0.05);
- }
- return;
- case GLUT_KEY_LEFT:
- controls.move_aileron(-0.05);
- return;
- case GLUT_KEY_RIGHT:
- controls.move_aileron(0.05);
- return;
- case GLUT_KEY_HOME: // numeric keypad 1
- controls.move_elevator_trim(0.001);
- return;
- case GLUT_KEY_END: // numeric keypad 7
- controls.move_elevator_trim(-0.001);
- return;
- case GLUT_KEY_INSERT: // numeric keypad Ins
- if ( current_autopilot->get_HeadingEnabled() ) {
- current_autopilot->HeadingAdjust( -1 );
- } else {
- controls.move_rudder(-0.05);
- }
- return;
- case 13: // numeric keypad Enter
- if ( current_autopilot->get_HeadingEnabled() ) {
- current_autopilot->HeadingAdjust( 1 );
- } else {
- controls.move_rudder(0.05);
- }
- return;
- case 53: // numeric keypad 5
- controls.set_aileron(0.0);
- controls.set_elevator(0.0);
- controls.set_rudder(0.0);
- return;
- case GLUT_KEY_PAGE_UP: // numeric keypad 9 (Pg Up)
- if ( current_autopilot->get_AutoThrottleEnabled() ) {
- current_autopilot->AutoThrottleAdjust( 5 );
- } else {
- controls.move_throttle( FGControls::ALL_ENGINES, 0.01 );
- }
- return;
- case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 (Pg Dn)
- if ( current_autopilot->get_AutoThrottleEnabled() ) {
- current_autopilot->AutoThrottleAdjust( -5 );
- } else {
- controls.move_throttle( FGControls::ALL_ENGINES, -0.01 );
- }
- return;
- }
- }
+/**
+ * Special key handler for Glut.
+ *
+ * <p>Pass the value on to the FGInput module unless PUI wants it.
+ * The key value will have 256 added to it.</p>
+ *
+ * @param k The integer value for the key pressed (will have 256 added
+ * to it).
+ * @param x (unused)
+ * @param y (unused)
+ */
+void GLUTspecialkey(int k, int x, int y)
+{
+ // Give PUI a chance to grab it first.
+ if (!puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN))
+ current_input.doKey(k + 256, get_mods(), x, y);
}
+// end of keyboard.cxx