double agl = current_aircraft.fdm_state->get_Altitude() * SG_FEET_TO_METER
- scenery.get_cur_elev();
- if (fgGetBool("/cockpit"))
+ if (fgGetBool("/sim/view/internal"))
ssgSetNearFar( 0.2f, 120000.0f );
else if ( agl > 10.0)
ssgSetNearFar( 10.0f, 120000.0f );
int view_number = globals->get_viewmgr()->get_current();
- if (view_number == 0 && !fgGetBool("cockpit")) {
+ if (view_number == 0 && !fgGetBool("/sim/view/internal")) {
_selector->select(false);
} else {
for (unsigned int i = 0; i < _animations.size(); i++)