| Done
--------------------------------------------------------------------------
+5/20/98 - fix winding problem with tri-strips in obj.c (wait for next
+ version of stripe)
+
+5/17/98 - Course grain (tile based) view frustum culling
+
5/6/98 - HUD updates from Jeff Goeke-Smith.
5/5/98 - Added a visual frame rate counter on the HUD.
back off of larcsim calcs, and consolate potentially
redundant code
-12/29/97 - View frustum culling
+12/29/97 - Fine grain view frustum culling
4/21/98 - Tweak lighting parameter interpolation tables to better fit
"perceived" reality
1/5/98 - Create a development "roadmap"
-12/30/97 - fix winding problem with tri-strips in obj.c (wait for next
- version of stripe)
-
12/29/97 - Add a mechanism to parse command line options
* (done) A simple clear-screen sky.
* (done) No fog.