]> git.mxchange.org Git - simgear.git/commitdiff
Fixes for compiling with gcc 4.3
authortimoore <timoore>
Sun, 13 Apr 2008 21:11:44 +0000 (21:11 +0000)
committertimoore <timoore>
Sun, 13 Apr 2008 21:11:44 +0000 (21:11 +0000)
Include standard header files and qualify with std:: where needed.

Add "const" to various char parameters and variables.

simgear/io/sg_file.cxx
simgear/io/sg_serial.cxx
simgear/misc/strutils.cxx
simgear/misc/tabbed_values.cxx
simgear/screen/RenderTexture.cpp
simgear/screen/extensions.cxx
simgear/screen/extensions.hxx
simgear/screen/shader.cpp
simgear/structure/SGExpression.cxx

index 0505cac46679a24403536829481de70a735154df..1f978b1df79722996202a809e5281fbbed38b55b 100644 (file)
@@ -29,6 +29,8 @@
 #  include <io.h>
 #endif
 
+#include <cstring>
+
 #include <simgear/misc/stdint.hxx>
 #include <simgear/debug/logstream.hxx>
 
@@ -129,7 +131,7 @@ int SGFile::write( const char *buf, const int length ) {
 
 // write null terminated string to a file
 int SGFile::writestring( const char *str ) {
-    int length = strlen( str );
+    int length = std::strlen( str );
     return write( str, length );
 }
 
index c9b8865f76a7d83cbc2983242cae4b83780537c1..8f06b82c428eaa71513ffdbc0d2b2c7387712ff2 100644 (file)
@@ -20,6 +20,8 @@
 //
 // $Id$
 
+#include <cstdlib>
+#include <cstring>
 
 #include <simgear/compiler.h>
 
@@ -57,7 +59,7 @@ bool SGSerial::open( const SGProtocolDir d ) {
 
     // cout << "fd = " << port.fd << endl;
 
-    if ( ! port.set_baud( atoi( baud.c_str() ) ) ) {
+    if ( ! port.set_baud( std::atoi( baud.c_str() ) ) ) {
        SG_LOG( SG_IO, SG_ALERT, "Error setting baud: " << baud );
        return false;
     }
@@ -80,7 +82,7 @@ int SGSerial::read( char *buf, int length ) {
     result = port.read_port( buf_ptr, length - save_len );
     
     if ( result + save_len == length ) {
-       strncpy( buf, save_buf, length );
+        std::strncpy( buf, save_buf, length );
        save_len = 0;
 
        return length;
@@ -114,7 +116,7 @@ int SGSerial::readline( char *buf, int length ) {
     // we found an end of line
 
     // copy to external buffer
-    strncpy( buf, save_buf, result );
+    std::strncpy( buf, save_buf, result );
     buf[result] = '\0';
     SG_LOG( SG_IO, SG_INFO, "fg_serial line = " << buf );
 
@@ -142,7 +144,7 @@ int SGSerial::write( const char *buf, const int length ) {
 
 // write null terminated string to port
 int SGSerial::writestring( const char *str ) {
-    int length = strlen( str );
+    int length = std::strlen( str );
     return write( str, length );
 }
 
index 8940ea6bf2244343c1e31204df46935bdc0f14eb..8ccb4c502f8b07444fab834e7954fef8314bfebf 100644 (file)
@@ -21,6 +21,8 @@
 // $Id$
 
 #include <ctype.h>
+#include <cstring>
+
 #include "strutils.hxx"
 
 namespace simgear {
@@ -82,7 +84,7 @@ namespace simgear {
                return split_whitespace( str, maxsplit );
 
            vector<string> result;
-           int n = strlen( sep );
+           int n = std::strlen( sep );
            if (n == 0)
            {
                // Error: empty separator string
@@ -96,7 +98,7 @@ namespace simgear {
 
            while (i+n <= len)
            {
-               if (s[i] == sep[0] && (n == 1 || memcmp(s+i, sep, n) == 0))
+               if (s[i] == sep[0] && (n == 1 || std::memcmp(s+i, sep, n) == 0))
                {
                    result.push_back( str.substr(j,i-j) );
                    i = j = i + n;
index 52a2b9617958c3d20c7bd4ed77df8f37b345419c..dc4d34bc4df24d1d62d829224fc9f4b84071b520 100644 (file)
@@ -20,6 +20,8 @@
 //
 // $Id$
 
+#include <cstdlib>
+
 #include "tabbed_values.hxx"
 
 #include "assert.h"
@@ -86,7 +88,7 @@ double SGTabbedValues::getDoubleAt(const unsigned int offset) const
                
        /* this is safe because strtod will stop parsing when it sees an unrecogznied
        character, which includes tab. */       
-       return strtod(data, NULL);
+       return std::strtod(data, NULL);
 }
 
 long SGTabbedValues::getLongAt(const unsigned int offset) const
@@ -95,5 +97,5 @@ long SGTabbedValues::getLongAt(const unsigned int offset) const
        if (!data || (*data == '\t'))
                return 0;
 
-       return strtol(data, NULL, 0);
+       return std::strtol(data, NULL, 0);
 }
index dacd85e466147bf72601f77c7ad227606c5c0e02..6d5bb80531dc05932628f24e534635769737fa11 100644 (file)
@@ -65,6 +65,8 @@
 #include <assert.h>
 #include <stdarg.h>
 
+#include <cstring>
+
 #ifdef _WIN32
 #pragma comment(lib, "gdi32.lib") // required for GetPixelFormat()
 #endif
@@ -298,7 +300,7 @@ void _wglGetLastError()
 * @fn PrintExtensionError( char* strMsg, ... )
 * @brief Prints an error about missing OpenGL extensions.
 */ 
-void PrintExtensionError( char* strMsg, ... )
+void PrintExtensionError( const char* strMsg, ... )
 {
     SG_LOG(SG_GL, SG_ALERT, 
             "Error: RenderTexture requires the following unsupported "
index ad406776e8040435d17dc948e3ee6f552e72a6df..7429c0f54d605cd667417ce362701473376a06e3 100644 (file)
@@ -56,7 +56,7 @@ bool SGSearchExtensionsString(const char *extString, const char *extName) {
     return GL_FALSE;
 }
 
-bool SGIsOpenGLExtensionSupported(char *extName) {
+bool SGIsOpenGLExtensionSupported(const char *extName) {
    // Returns GL_TRUE if the OpenGL Extension whose name is *extName
    // is supported by the system, or GL_FALSE otherwise.
    //
index d380d9a3f34cb8bfc814f25e76cda881034972e1..419655884f9b489e4af27c59859cac366d887234 100644 (file)
@@ -49,7 +49,7 @@ extern "C" {
 #endif
 
 bool SGSearchExtensionsString(const char *extString, const char *extName);
-bool SGIsOpenGLExtensionSupported(char *extName);
+bool SGIsOpenGLExtensionSupported(const char *extName);
 
 #ifdef __APPLE__
   // don't use an inline function for symbol lookup, since it is too big
index e307d9952af6007ea2a31e9b85710bb440cd703b..c0da0e80657125ff88c54a5662a82b6347bfe6de 100644 (file)
@@ -27,6 +27,8 @@
 #include <stdio.h>
 #include <stdarg.h>
 
+#include <cstdlib>
+#include <cstring>
 
 glVertexAttrib1dProc glVertexAttrib1dPtr = NULL;
 glVertexAttrib1dvProc glVertexAttrib1dvPtr = NULL;
@@ -197,17 +199,17 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
                if(*s == '<') {
                        char *name = s;
                        while(*s) {
-                               if(strchr("> \t\n\r",*s)) break;
+                                if(std::strchr("> \t\n\r",*s)) break;
                                s++;
                        }
                        if(*s == '>') {         // it`s shader
                                *name++ = '\0';
                                *s++ = '\0';
-                               while(*s && strchr(" \t\n\r",*s)) s++;
-                               if(vertex == NULL && !strcmp(name,"vertex")) vertex_src = s;
-                               if(vertex && !strcmp(name,vertex)) vertex_src = s;
-                               if(fragment == NULL && !strcmp(name,"fragment")) fragment_src = s;
-                               if(fragment && !strcmp(name,fragment)) fragment_src = s;
+                               while(*s && std::strchr(" \t\n\r",*s)) s++;
+                               if(vertex == NULL && !std::strcmp(name,"vertex")) vertex_src = s;
+                               if(vertex && !std::strcmp(name,vertex)) vertex_src = s;
+                               if(fragment == NULL && !std::strcmp(name,"fragment")) fragment_src = s;
+                               if(fragment && !std::strcmp(name,fragment)) fragment_src = s;
                        }
                }
                s++;
@@ -216,20 +218,20 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
        if(vertex_src) {
                
                // ARB vertex program
-               if(VP_supported && !strncmp(vertex_src,"!!ARBvp1.0",10)) {
+               if(VP_supported && !std::strncmp(vertex_src,"!!ARBvp1.0",10)) {
                        vertex_target = GL_VERTEX_PROGRAM_ARB;
                        glGenProgramsPtr(1,&vertex_id);
                        glBindProgramPtr(GL_VERTEX_PROGRAM_ARB,vertex_id);
-                       glProgramStringPtr(GL_VERTEX_PROGRAM_ARB,GL_PROGRAM_FORMAT_ASCII_ARB,(GLsizei)strlen(vertex_src),vertex_src);
+                       glProgramStringPtr(GL_VERTEX_PROGRAM_ARB,GL_PROGRAM_FORMAT_ASCII_ARB,(GLsizei)std::strlen(vertex_src),vertex_src);
                        GLint pos = -1;
                        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB,&pos);
                        if(pos != -1) {
                                SG_LOG(SG_GL, SG_ALERT, "Shader::Shader(): vertex program error in " << name << " file\n" << get_error(vertex_src,pos));
                                return;
                        }
-                       char *var = strstr(vertex_src, "#var ");
+                       char *var = std::strstr(vertex_src, "#var ");
                        while( var ) {
-                               char *eol = strchr( var + 1, '#');
+                               char *eol = std::strchr( var + 1, '#');
                                char *c2, *c3, *c4;
                                c2 = strchr( var + 6, ' ');
                                if( c2 ) {
@@ -240,14 +242,14 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
                                                        c4 = strchr( c4 + 1, '[');
                                                if( c4 && c4 < eol) {
                                                        char type[10], name[30];
-                                                       strncpy( type, var + 5, c2-var-5 );
+                                                        std::strncpy( type, var + 5, c2-var-5 );
                                                        type[c2-var-5] = 0;
-                                                       strncpy( name, c2 + 1, c3-c2-2 );
+                                                        std::strncpy( name, c2 + 1, c3-c2-2 );
                                                        name[c3-c2-2] = 0;
                                                        struct Parameter p;
                                                        p.location = atoi( c4 + 1);
                                                        p.length = 4;
-                                                       if( ! strcmp(type, "float3") )
+                                                       if( ! std::strcmp(type, "float3") )
                                                                p.length = 3;
                                                        else if( ! strcmp(type, "float") )
                                                                p.length = 1;
@@ -263,7 +265,7 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
                
                        program = glCreateProgramObjectPtr();
                        
-                       GLint length = (GLint)strlen(vertex_src);
+                       GLint length = (GLint)std::strlen(vertex_src);
                        GLhandleARB vertex = glCreateShaderObjectPtr(GL_VERTEX_SHADER_ARB);
                        glShaderSourcePtr(vertex,1,(const GLcharARB**)&vertex_src,&length);
                        glCompileShaderPtr(vertex);
@@ -289,11 +291,11 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
        if(fragment_src) {
                
                // ARB fragment program
-               if(FP_supported && !strncmp(fragment_src,"!!ARBfp1.0",10)) {
+               if(FP_supported && !std::strncmp(fragment_src,"!!ARBfp1.0",10)) {
                        fragment_target = GL_FRAGMENT_PROGRAM_ARB;
                        glGenProgramsPtr(1,&fragment_id);
                        glBindProgramPtr(GL_FRAGMENT_PROGRAM_ARB,fragment_id);
-                       glProgramStringPtr(GL_FRAGMENT_PROGRAM_ARB,GL_PROGRAM_FORMAT_ASCII_ARB,(GLsizei)strlen(fragment_src),fragment_src);
+                       glProgramStringPtr(GL_FRAGMENT_PROGRAM_ARB,GL_PROGRAM_FORMAT_ASCII_ARB,(GLsizei)std::strlen(fragment_src),fragment_src);
                        GLint pos = -1;
                        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB,&pos);
                        if(pos != -1) {
@@ -307,7 +309,7 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
                        fragment_target = GL_FRAGMENT_PROGRAM_NV;
                        glGenProgramsNVPtr(1,&fragment_id);
                        glBindProgramNVPtr(GL_FRAGMENT_PROGRAM_NV,fragment_id);
-                       glLoadProgramNVPtr(GL_FRAGMENT_PROGRAM_NV,fragment_id,(GLsizei)strlen(fragment_src),(GLubyte*)fragment_src);
+                       glLoadProgramNVPtr(GL_FRAGMENT_PROGRAM_NV,fragment_id,(GLsizei)std::strlen(fragment_src),(GLubyte*)fragment_src);
                        GLint pos = -1;
                        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_NV,&pos);
                        if(pos != -1) {
@@ -321,7 +323,7 @@ Shader::Shader(const char *name,const char *vertex,const char *fragment) {
                        
                        if(!program) program = glCreateProgramObjectPtr();
                        
-                       GLint length = (GLint)strlen(fragment_src);
+                       GLint length = (GLint)std::strlen(fragment_src);
                        GLhandleARB fragment = glCreateShaderObjectPtr(GL_FRAGMENT_SHADER_ARB);
                        glShaderSourcePtr(fragment,1,(const GLcharARB**)&fragment_src,&length);
                        glCompileShaderPtr(fragment);
@@ -398,11 +400,11 @@ const char *Shader::get_glsl_error() {
 void Shader::getParameter(const char *name,Parameter *parameter) {
        if( program ) {
                char buf[1024];
-               strcpy(buf,name);
-               char *s = strchr(buf,':');
+                std::strcpy(buf,name);
+               char *s = std::strchr(buf,':');
                if(s) {
                        *s++ = '\0';
-                       parameter->length = atoi(s);
+                       parameter->length = std::atoi(s);
                } else {
                        parameter->length = 4;
                }
index 5a04c509ced1bdf404ffd9c50108d700f3b9b1a6..395831f989f30360afb4f7c25134d03caae9b4f8 100644 (file)
@@ -48,7 +48,7 @@ SGReadValueFromString(const char* str, T& value)
 }
 
 template<>
-static bool
+bool
 SGReadValueFromString(const char* str, bool& value)
 {
   if (!str) {