void FGAIPlane::RegisterTransmission(int code) {
}
+
+
+// Return what type of landing we're doing on this circuit
+LandingType FGAIPlane::GetLandingOption() {
+ return(FULL_STOP);
+}
+
+
+ostream& operator << (ostream& os, PatternLeg pl) {
+ switch(pl) {
+ case(TAKEOFF_ROLL): return(os << "TAKEOFF ROLL");
+ case(CLIMBOUT): return(os << "CLIMBOUT");
+ case(TURN1): return(os << "TURN1");
+ case(CROSSWIND): return(os << "CROSSWIND");
+ case(TURN2): return(os << "TURN2");
+ case(DOWNWIND): return(os << "DOWNWIND");
+ case(TURN3): return(os << "TURN3");
+ case(BASE): return(os << "BASE");
+ case(TURN4): return(os << "TURN4");
+ case(FINAL): return(os << "FINAL");
+ case(LANDING_ROLL): return(os << "LANDING ROLL");
+ case(LEG_UNKNOWN): return(os << "UNKNOWN");
+ }
+ return(os << "ERROR - Unknown switch in PatternLeg operator << ");
+}
+
+
+ostream& operator << (ostream& os, LandingType lt) {
+ switch(lt) {
+ case(FULL_STOP): return(os << "FULL STOP");
+ case(STOP_AND_GO): return(os << "STOP AND GO");
+ case(TOUCH_AND_GO): return(os << "TOUCH AND GO");
+ case(AIP_LT_UNKNOWN): return(os << "UNKNOWN");
+ }
+ return(os << "ERROR - Unknown switch in LandingType operator << ");
+}
+
LEG_UNKNOWN
};
+ostream& operator << (ostream& os, PatternLeg pl);
+
+enum LandingType {
+ FULL_STOP,
+ STOP_AND_GO,
+ TOUCH_AND_GO,
+ AIP_LT_UNKNOWN
+};
+
+ostream& operator << (ostream& os, LandingType lt);
+
/*****************************************************************
*
* FGAIPlane - this class is derived from FGAIEntity and adds the
// Return the current pattern leg the plane is flying.
inline PatternLeg GetLeg() {return leg;}
+
+ // Return what type of landing we're doing on this circuit
+ LandingType GetLandingOption();
protected:
PlaneRec plane;