props->tie("refuel/contact", SGRawValuePointer<bool>(&contact));
props->setBoolValue("tanker",isTanker);
+ props->tie("controls/invisible",
+ SGRawValuePointer<bool>(&invisible));
+
#define AIMPROProp(type, name) \
SGRawValueMethods<FGAIMultiplayer, type>(*this, &FGAIMultiplayer::get##name)
//props->untie("callsign");
props->untie("controls/allow-extrapolation");
props->untie("controls/lag-adjust-system-speed");
+ props->untie("controls/invisible");
props->untie("refuel/contact");
}