// if ( diffuse < 0.0 ) { diffuse = 0.0; }
// if ( sky_brightness < 0.1 ) { sky_brightness = 0.1; }
- scene_ambient[0] = white[0] * ambient;
- scene_ambient[1] = white[1] * ambient;
- scene_ambient[2] = white[2] * ambient;
- scene_ambient[3] = 1.0;
-
- scene_diffuse[0] = white[0] * diffuse;
- scene_diffuse[1] = white[1] * diffuse;
- scene_diffuse[2] = white[2] * diffuse;
- scene_diffuse[3] = 1.0;
-
- scene_specular[0] = white[0] * specular;
- scene_specular[1] = white[1] * specular;
- scene_specular[2] = white[2] * specular;
- scene_specular[3] = 1.0;
-
// set sky color
sky_color[0] = base_sky_color[0] * sky_brightness;
sky_color[1] = base_sky_color[1] * sky_brightness;
cloud_color[2] /= sun2;
}
gamma_correct_rgb( cloud_color );
+
+ float *sun_color = thesky->get_sun_color();
+
+ scene_ambient[0] = fog_color[0] * ambient;
+ scene_ambient[1] = fog_color[1] * ambient;
+ scene_ambient[2] = fog_color[2] * ambient;
+ scene_ambient[3] = 1.0;
+
+ scene_diffuse[0] = fog_color[0] * diffuse;
+ scene_diffuse[1] = fog_color[1] * diffuse;
+ scene_diffuse[2] = fog_color[2] * diffuse;
+ scene_diffuse[3] = 1.0;
+
+ scene_specular[0] = sun_color[0] * specular;
+ scene_specular[1] = sun_color[1] * specular;
+ scene_specular[2] = sun_color[2] * specular;
+ scene_specular[3] = 1.0;
}