SG_TRIANGLE_FACES = 10,
SG_TRIANGLE_STRIPS = 11,
SG_TRIANGLE_FANS = 12
-} tgObjectTypes;
+} sgObjectTypes;
enum {
- SG_MATERIAL = 0
-} tgPropertyTypes;
+ SG_IDX_VERTICES = 0x0001,
+ SG_IDX_NORMALS = 0x0010,
+ SG_IDX_COLORS = 0x0100,
+ SG_IDX_TEXCOORDS = 0x1000
+} sgIndexTypes;
+
+enum {
+ SG_MATERIAL = 0,
+ SG_INDEX_TYPES = 1
+} sgPropertyTypes;
+
class sgSimpleBuffer {
}
+
+// read object properties
+static void read_object( gzFile fp,
+ int obj_type,
+ int nproperties,
+ int nelements,
+ group_list *vertices,
+ group_list *normals,
+ group_list *colors,
+ group_list *texcoords,
+ string_list *materials )
+{
+ unsigned int nbytes;
+ char idx_mask;
+ int idx_size;
+ bool do_vertices, do_normals, do_colors, do_texcoords;
+ int j, k, idx;
+ static sgSimpleBuffer buf( 32768 ); // 32 Kb
+ char material[256];
+
+ // default values
+ if ( obj_type == SG_POINTS ) {
+ idx_size = 1;
+ idx_mask = SG_IDX_VERTICES;
+ do_vertices = true;
+ do_normals = false;
+ do_colors = false;
+ do_texcoords = false;
+ } else {
+ idx_size = 2;
+ idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
+ do_vertices = true;
+ do_normals = false;
+ do_colors = false;
+ do_texcoords = true;
+ }
+
+ for ( j = 0; j < nproperties; ++j ) {
+ char prop_type;
+ sgReadChar( fp, &prop_type );
+
+ sgReadUInt( fp, &nbytes );
+ // cout << "property size = " << nbytes << endl;
+ if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
+ char *ptr = buf.get_ptr();
+ sgReadBytes( fp, nbytes, ptr );
+ if ( prop_type == SG_MATERIAL ) {
+ strncpy( material, ptr, nbytes );
+ material[nbytes] = '\0';
+ // cout << "material type = " << material << endl;
+ } else if ( prop_type == SG_INDEX_TYPES ) {
+ idx_mask = ptr[0];
+ idx_size = 0;
+ do_vertices = false;
+ do_normals = false;
+ do_colors = false;
+ do_texcoords = false;
+ if ( idx_mask & SG_IDX_VERTICES ) {
+ do_vertices = true;
+ ++idx_size;
+ }
+ if ( idx_mask & SG_IDX_NORMALS ) {
+ do_normals = true;
+ ++idx_size;
+ }
+ if ( idx_mask & SG_IDX_COLORS ) {
+ do_colors = true;
+ ++idx_size;
+ }
+ if ( idx_mask & SG_IDX_TEXCOORDS ) {
+ do_texcoords = true;
+ ++idx_size;
+ }
+ }
+ }
+
+ for ( j = 0; j < nelements; ++j ) {
+ sgReadUInt( fp, &nbytes );
+ // cout << "element size = " << nbytes << endl;
+ if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
+ char *ptr = buf.get_ptr();
+ sgReadBytes( fp, nbytes, ptr );
+ int count = nbytes / (idx_size * sizeof(short));
+ short *sptr = (short *)ptr;
+ int_list vs; vs.clear();
+ int_list ns; ns.clear();
+ int_list cs; cs.clear();
+ int_list tcs; tcs.clear();
+ for ( k = 0; k < count; ++k ) {
+ if ( sgIsBigEndian() ) {
+ for ( idx = 0; idx < idx_size; ++idx ) {
+ sgEndianSwap( (unsigned short *)&(sptr[idx]) );
+ }
+ }
+ idx = 0;
+ if ( do_vertices ) {
+ vs.push_back( sptr[idx++] );
+ }
+ if ( do_normals ) {
+ ns.push_back( sptr[idx++] );
+ }
+ if ( do_colors ) {
+ cs.push_back( sptr[idx++] );
+ }
+ if ( do_texcoords ) {
+ tcs.push_back( sptr[idx++] );
+ }
+ // cout << sptr[0] << " ";
+ sptr += idx_size;
+ }
+ // cout << endl;
+ vertices->push_back( vs );
+ normals->push_back( ns );
+ colors->push_back( cs );
+ texcoords->push_back( tcs );
+ materials->push_back( material );
+ }
+}
+
+
// read a binary file and populate the provided structures.
bool SGBinObject::read_bin( const string& file ) {
Point3D p;
int i, j, k;
- char material[256];
unsigned int nbytes;
static sgSimpleBuffer buf( 32768 ); // 32 Kb
texcoords.clear();
pts_v.clear();
+ pts_n.clear();
+ pts_c.clear();
+ pts_tc.clear();
pt_materials.clear();
tris_v.clear();
+ tris_n.clear();
+ tris_c.clear();
tris_tc.clear();
tri_materials.clear();
strips_v.clear();
+ strips_n.clear();
+ strips_c.clear();
strips_tc.clear();
strip_materials.clear();
fans_v.clear();
+ fans_n.clear();
+ fans_c.clear();
fans_tc.clear();
fan_materials.clear();
}
}
} else if ( obj_type == SG_POINTS ) {
- // read points properties
- for ( j = 0; j < nproperties; ++j ) {
- char prop_type;
- sgReadChar( fp, &prop_type );
-
- sgReadUInt( fp, &nbytes );
- // cout << "property size = " << nbytes << endl;
- if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
- char *ptr = buf.get_ptr();
- sgReadBytes( fp, nbytes, ptr );
- if ( prop_type == SG_MATERIAL ) {
- strncpy( material, ptr, nbytes );
- material[nbytes] = '\0';
- // cout << "material type = " << material << endl;
- }
- }
-
// read point elements
- for ( j = 0; j < nelements; ++j ) {
- sgReadUInt( fp, &nbytes );
- // cout << "element size = " << nbytes << endl;
- if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
- char *ptr = buf.get_ptr();
- sgReadBytes( fp, nbytes, ptr );
- int count = nbytes / sizeof(short);
- short *sptr = (short *)ptr;
- int_list vs;
- vs.clear();
- for ( k = 0; k < count; ++k ) {
- if ( sgIsBigEndian() ) {
- sgEndianSwap( (unsigned short *)&(sptr[0]) );
- }
- vs.push_back( sptr[0] );
- // cout << sptr[0] << " ";
- ++sptr;
- }
- // cout << endl;
- pts_v.push_back( vs );
- pt_materials.push_back( material );
- }
+ read_object( fp, SG_POINTS, nproperties, nelements,
+ &pts_v, &pts_n, &pts_c, &pts_tc, &pt_materials );
} else if ( obj_type == SG_TRIANGLE_FACES ) {
// read triangle face properties
- for ( j = 0; j < nproperties; ++j ) {
- char prop_type;
- sgReadChar( fp, &prop_type );
-
- sgReadUInt( fp, &nbytes );
- // cout << "property size = " << nbytes << endl;
- if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
- char *ptr = buf.get_ptr();
- sgReadBytes( fp, nbytes, ptr );
- if ( prop_type == SG_MATERIAL ) {
- strncpy( material, ptr, nbytes );
- material[nbytes] = '\0';
- // cout << "material type = " << material << endl;
- }
- }
-
- // read triangle face elements
- for ( j = 0; j < nelements; ++j ) {
- sgReadUInt( fp, &nbytes );
- // cout << "element size = " << nbytes << endl;
- if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
- char *ptr = buf.get_ptr();
- sgReadBytes( fp, nbytes, ptr );
- int count = nbytes / (sizeof(short) * 2);
- short *sptr = (short *)ptr;
- int_list vs, tcs;
- vs.clear(); tcs.clear();
- for ( k = 0; k < count; ++k ) {
- if ( sgIsBigEndian() ) {
- sgEndianSwap( (unsigned short *)&(sptr[0]) );
- sgEndianSwap( (unsigned short *)&(sptr[1]) );
- }
- vs.push_back( sptr[0] );
- tcs.push_back( sptr[1] );
- // cout << sptr[0] << "/" << sptr[1] << " ";
- sptr += 2;
- }
- // cout << endl;
- tris_v.push_back( vs );
- tris_tc.push_back( tcs );
- tri_materials.push_back( material );
- }
+ read_object( fp, SG_TRIANGLE_FACES, nproperties, nelements,
+ &tris_v, &tris_n, &tris_c, &tris_tc, &tri_materials );
} else if ( obj_type == SG_TRIANGLE_STRIPS ) {
// read triangle strip properties
+ read_object( fp, SG_TRIANGLE_STRIPS, nproperties, nelements,
+ &strips_v, &strips_n, &strips_c, &strips_tc,
+ &strip_materials );
+#if 0
+ // default values
+ idx_size = 2;
+ idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
+ do_vertices = true;
+ do_normals = false;
+ do_colors = false;
+ do_texcoords = true;
+
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
vs.push_back( sptr[0] );
tcs.push_back( sptr[1] );
// cout << sptr[0] << "/" << sptr[1] << " ";
- sptr += 2;
+ sptr += idx_size;
}
// cout << endl;
strips_v.push_back( vs );
strips_tc.push_back( tcs );
strip_materials.push_back( material );
}
+#endif
} else if ( obj_type == SG_TRIANGLE_FANS ) {
// read triangle fan properties
+ read_object( fp, SG_TRIANGLE_FANS, nproperties, nelements,
+ &fans_v, &fans_n, &fans_c, &fans_tc, &fan_materials );
+#if 0
+ // default values
+ idx_size = 2;
+ idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
+ do_vertices = true;
+ do_normals = false;
+ do_colors = false;
+ do_texcoords = true;
+
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
vs.push_back( sptr[0] );
tcs.push_back( sptr[1] );
// cout << sptr[0] << "/" << sptr[1] << " ";
- sptr += 2;
+ sptr += idx_size;
}
// cout << endl;
fans_v.push_back( vs );
fans_tc.push_back( tcs );
fan_materials.push_back( material );
}
+#endif
} else {
// unknown object type, just skip
sgVec3 pt;
sgVec4 color;
int i, j;
+ char idx_mask;
+ int idx_size;
string dir = base + "/" + b.gen_base_path();
string command = "mkdir -p " + dir;
// write group headers
sgWriteChar( fp, (char)SG_POINTS ); // type
- sgWriteShort( fp, 1 ); // nproperties
+ sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
+ idx_mask = 0;
+ idx_size = 0;
+ if ( pts_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
+ if ( pts_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
+ if ( pts_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
+ if ( pts_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
+ sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
+ sgWriteUInt( fp, 1 ); // nbytes
+ sgWriteChar( fp, idx_mask );
+
// write strips
for ( i = start; i < end; ++i ) {
// nbytes
- sgWriteUInt( fp, pts_v[i].size() * sizeof(short) );
+ sgWriteUInt( fp, pts_v[i].size() * idx_size * sizeof(short) );
for ( j = 0; j < (int)pts_v[i].size(); ++j ) {
- sgWriteShort( fp, (short)pts_v[i][j] );
+ if ( pts_v.size() ) {
+ sgWriteShort( fp, (short)pts_v[i][j] );
+ }
+ if ( pts_n.size() ) {
+ sgWriteShort( fp, (short)pts_n[i][j] );
+ }
+ if ( pts_c.size() ) {
+ sgWriteShort( fp, (short)pts_c[i][j] );
+ }
+ if ( pts_tc.size() ) {
+ sgWriteShort( fp, (short)pts_tc[i][j] );
+ }
}
}
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_FACES ); // type
- sgWriteShort( fp, 1 ); // nproperties
+ sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, 1 ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
- sgWriteUInt( fp, (end - start) * 3 * 2 * sizeof(short) ); // nbytes
+ idx_mask = 0;
+ idx_size = 0;
+ if ( tris_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
+ if ( tris_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
+ if ( tris_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
+ if ( tris_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
+ sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
+ sgWriteUInt( fp, 1 ); // nbytes
+ sgWriteChar( fp, idx_mask );
+
+ // nbytes
+ sgWriteUInt( fp, (end - start) * 3 * idx_size * sizeof(short) );
// write group
for ( i = start; i < end; ++i ) {
for ( j = 0; j < 3; ++j ) {
- sgWriteShort( fp, (short)tris_v[i][j] );
- sgWriteShort( fp, (short)tris_tc[i][j] );
+ if ( tris_v.size() ) {
+ sgWriteShort( fp, (short)tris_v[i][j] );
+ }
+ if ( tris_n.size() ) {
+ sgWriteShort( fp, (short)tris_n[i][j] );
+ }
+ if ( tris_c.size() ) {
+ sgWriteShort( fp, (short)tris_c[i][j] );
+ }
+ if ( tris_tc.size() ) {
+ sgWriteShort( fp, (short)tris_tc[i][j] );
+ }
}
}
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_STRIPS ); // type
- sgWriteShort( fp, 1 ); // nproperties
+ sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
+ idx_mask = 0;
+ idx_size = 0;
+ if ( strips_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
+ if ( strips_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
+ if ( strips_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
+ if ( strips_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size;}
+ sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
+ sgWriteUInt( fp, 1 ); // nbytes
+ sgWriteChar( fp, idx_mask );
+
// write strips
for ( i = start; i < end; ++i ) {
// nbytes
- sgWriteUInt( fp, strips_v[i].size() * 2 * sizeof(short) );
+ sgWriteUInt( fp, strips_v[i].size() * idx_size * sizeof(short));
for ( j = 0; j < (int)strips_v[i].size(); ++j ) {
- sgWriteShort( fp, (short)strips_v[i][j] );
- sgWriteShort( fp, (short)strips_tc[i][j] );
+ if ( strips_v.size() ) {
+ sgWriteShort( fp, (short)strips_v[i][j] );
+ }
+ if ( strips_n.size() ) {
+ sgWriteShort( fp, (short)strips_n[i][j] );
+ }
+ if ( strips_c.size() ) {
+ sgWriteShort( fp, (short)strips_c[i][j] );
+ }
+ if ( strips_tc.size() ) {
+ sgWriteShort( fp, (short)strips_tc[i][j] );
+ }
}
}
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_FANS ); // type
- sgWriteShort( fp, 1 ); // nproperties
+ sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
+ idx_mask = 0;
+ idx_size = 0;
+ if ( fans_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
+ if ( fans_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
+ if ( fans_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
+ if ( fans_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
+ sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
+ sgWriteUInt( fp, 1 ); // nbytes
+ sgWriteChar( fp, idx_mask );
+
// write fans
for ( i = start; i < end; ++i ) {
// nbytes
- sgWriteUInt( fp, fans_v[i].size() * 2 * sizeof(short) );
+ sgWriteUInt( fp, fans_v[i].size() * idx_size * sizeof(short) );
for ( j = 0; j < (int)fans_v[i].size(); ++j ) {
- sgWriteShort( fp, (short)fans_v[i][j] );
- sgWriteShort( fp, (short)fans_tc[i][j] );
+ if ( fans_v.size() ) {
+ sgWriteShort( fp, (short)fans_v[i][j] );
+ }
+ if ( fans_n.size() ) {
+ sgWriteShort( fp, (short)fans_n[i][j] );
+ }
+ if ( fans_c.size() ) {
+ sgWriteShort( fp, (short)fans_c[i][j] );
+ }
+ if ( fans_tc.size() ) {
+ sgWriteShort( fp, (short)fans_tc[i][j] );
+ }
}
}
Point3D gbs_center;
float gbs_radius;
- point_list wgs84_nodes;
- point_list colors;
- point_list normals;
- point_list texcoords;
- group_list pts_v;
- string_list pt_materials;
- group_list tris_v;
- group_list tris_tc;
- string_list tri_materials;
- group_list strips_v;
- group_list strips_tc;
- string_list strip_materials;
- group_list fans_v;
- group_list fans_tc;
- string_list fan_materials;
+
+ point_list wgs84_nodes; // vertex list
+ point_list colors; // color list
+ point_list normals; // normal list
+ point_list texcoords; // texture coordinate list
+
+ group_list pts_v; // points vertex index
+ group_list pts_n; // points normal index
+ group_list pts_c; // points color index
+ group_list pts_tc; // points texture coordinate index
+ string_list pt_materials; // points materials
+
+ group_list tris_v; // triangles vertex index
+ group_list tris_n; // triangles normal index
+ group_list tris_c; // triangles color index
+ group_list tris_tc; // triangles texture coordinate index
+ string_list tri_materials; // triangles materials
+
+ group_list strips_v; // tristrips vertex index
+ group_list strips_n; // tristrips normal index
+ group_list strips_c; // tristrips color index
+ group_list strips_tc; // tristrips texture coordinate index
+ string_list strip_materials;// tristrips materials
+
+ group_list fans_v; // fans vertex index
+ group_list fans_n; // fans normal index
+ group_list fans_c; // fans color index
+ group_list fans_tc; // fans texture coordinate index
+ string_list fan_materials; // fans materials
public:
inline group_list get_pts_v() const { return pts_v; }
inline void set_pts_v( group_list g ) { pts_v = g; }
+ inline group_list get_pts_n() const { return pts_n; }
+ inline void set_pts_n( group_list g ) { pts_n = g; }
+ inline group_list get_pts_c() const { return pts_c; }
+ inline void set_pts_c( group_list g ) { pts_c = g; }
+ inline group_list get_pts_tc() const { return pts_tc; }
+ inline void set_pts_tc( group_list g ) { pts_tc = g; }
inline string_list get_pt_materials() const { return pt_materials; }
inline void set_pt_materials( string_list s ) { pt_materials = s; }
inline group_list get_tris_v() const { return tris_v; }
inline void set_tris_v( group_list g ) { tris_v = g; }
+ inline group_list get_tris_n() const { return tris_n; }
+ inline void set_tris_n( group_list g ) { tris_n = g; }
+ inline group_list get_tris_c() const { return tris_c; }
+ inline void set_tris_c( group_list g ) { tris_c = g; }
inline group_list get_tris_tc() const { return tris_tc; }
inline void set_tris_tc( group_list g ) { tris_tc = g; }
inline string_list get_tri_materials() const { return tri_materials; }
inline group_list get_strips_v() const { return strips_v; }
inline void set_strips_v( group_list g ) { strips_v = g; }
+ inline group_list get_strips_n() const { return strips_n; }
+ inline void set_strips_n( group_list g ) { strips_n = g; }
+ inline group_list get_strips_c() const { return strips_c; }
+ inline void set_strips_c( group_list g ) { strips_c = g; }
inline group_list get_strips_tc() const { return strips_tc; }
inline void set_strips_tc( group_list g ) { strips_tc = g; }
inline string_list get_strip_materials() const { return strip_materials; }
inline group_list get_fans_v() const { return fans_v; }
inline void set_fans_v( group_list g ) { fans_v = g; }
+ inline group_list get_fans_n() const { return fans_n; }
+ inline void set_fans_n( group_list g ) { fans_n = g; }
+ inline group_list get_fans_c() const { return fans_c; }
+ inline void set_fans_c( group_list g ) { fans_c = g; }
inline group_list get_fans_tc() const { return fans_tc; }
inline void set_fans_tc( group_list g ) { fans_tc = g; }
inline string_list get_fan_materials() const { return fan_materials; }