// Attempt to open "path.gz" or "path"
fg_gzifstream in( path );
if ( ! in.is_open() ) {
- FG_LOG( FG_TERRAIN, FG_ALERT, "Cannot open file: " << path );
- FG_LOG( FG_TERRAIN, FG_ALERT, "default to ocean tile: " << path );
+ FG_LOG( FG_TERRAIN, FG_DEBUG, "Cannot open file: " << path );
+ FG_LOG( FG_TERRAIN, FG_DEBUG, "default to ocean tile: " << path );
return NULL;
}