]> git.mxchange.org Git - flightgear.git/commitdiff
FlightGear can handle network connections even without multiplayer support
authorehofman <ehofman>
Wed, 9 Jul 2003 19:55:08 +0000 (19:55 +0000)
committerehofman <ehofman>
Wed, 9 Jul 2003 19:55:08 +0000 (19:55 +0000)
src/Main/Makefile.am

index 0a3acf4e3720e5316a75c1c2d396e0c17ea44a7e..ccaa40f8697763a91265dca4da9ebaa61a81a1d7 100644 (file)
@@ -5,13 +5,13 @@ WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
 endif
 
 if ENABLE_MPLAYER_AS
-MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a $(network_LIBS)
+MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
 else
 MPLAYER_LIBS = 
 endif
 
 if ENABLE_NETWORK_OLK
-NETWORK_LIBS = $(top_builddir)/src/NetworkOLK/libNetworkOLK.a $(network_LIBS)
+NETWORK_LIBS = $(top_builddir)/src/NetworkOLK/libNetworkOLK.a
 else
 NETWORK_LIBS =
 endif
@@ -93,6 +93,7 @@ fgfs_LDADD = \
        -lsgmagvar -lsgmisc -lsgxml -lsgsound -lsgserial \
        $(THREAD_LIBS) \
        -lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul \
+       $(network_LIBS) \
         $(PSL_LIBS) \
        -lmk4 -lz \
        $(opengl_LIBS) \