void
FGInput::_update_joystick (double dt)
{
+#ifdef REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
+ static double _last_dt = 1.0;
+#else
static double _last_dt = 0.0;
+#endif
int modifiers = FG_MOD_NONE; // FIXME: any way to get the real ones?
int i, j, buttons;
// float js_val, diff;
float axis_values[MAX_JOYSTICK_AXES];
+#ifdef REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
_last_dt += dt;
+#endif
for ( i = 0; i < MAX_JOYSTICKS; i++) {
}
}
+#if REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
if (_last_dt > 0.05) {
while(_last_dt >= 0.05)
_last_dt -= 0.05;
}
+#endif
}
void