// $Id$
#include <simgear/debug/logstream.hxx>
+#include <simgear/sky/sky.hxx>
#include <Main/fg_props.hxx>
#include <Aircraft/aircraft.hxx>
#include "environment_ctrl.hxx"
#include "environment_mgr.hxx"
+extern SGSky *thesky; // FIXME: from main.cxx
+
+#define MAX_CLOUD_LAYERS 5
+
FGEnvironmentMgr::FGEnvironmentMgr ()
: _environment(new FGEnvironment),
_controller->setEnvironment(_environment);
_controller->init();
_update_fdm();
+
+ SGPath texture_path(globals->get_fg_root());
+ texture_path.append("Textures");
+ texture_path.append("Sky");
+ for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+ SGCloudLayer * layer = new SGCloudLayer(texture_path.str());
+ thesky->add_cloud_layer(layer);
+ }
}
void
&FGEnvironment::get_wind_from_down_fps,
&FGEnvironment::set_wind_from_down_fps);
fgSetArchivable("/environment/wind-from-down-fps");
+
+ for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+ char buf[128];
+ sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_span_m,
+ &FGEnvironmentMgr::set_cloud_layer_span_m);
+ sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
+ &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
+ sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
+ &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
+ sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_transition_ft,
+ &FGEnvironmentMgr::set_cloud_layer_transition_ft);
+ sprintf(buf, "/environment/clouds/layer[%d]/type", i);
+ fgTie(buf, this, i,
+ &FGEnvironmentMgr::get_cloud_layer_type,
+ &FGEnvironmentMgr::set_cloud_layer_type);
+ }
}
void
}
}
+double
+FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
+{
+ return thesky->get_cloud_layer(index)->getSpan_m();
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
+{
+ thesky->get_cloud_layer(index)->setSpan_m(span_m);
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
+{
+ return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
+{
+ thesky->get_cloud_layer(index)
+ ->setElevation_m(elevation_ft * SG_FEET_TO_METER);
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
+{
+ return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
+{
+ thesky->get_cloud_layer(index)
+ ->setThickness_m(thickness_ft * SG_FEET_TO_METER);
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
+{
+ return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
+ double transition_ft)
+{
+ thesky->get_cloud_layer(index)
+ ->setTransition_m(transition_ft * SG_FEET_TO_METER);
+}
+
+const char *
+FGEnvironmentMgr::get_cloud_layer_type (int index) const
+{
+ switch (thesky->get_cloud_layer(index)->getType()) {
+ case SGCloudLayer::SG_CLOUD_OVERCAST:
+ return "overcast";
+ case SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY:
+ return "mostly-cloudy";
+ case SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY:
+ return "mostly-sunny";
+ case SGCloudLayer::SG_CLOUD_CIRRUS:
+ return "cirrus";
+ case SGCloudLayer::SG_CLOUD_CLEAR:
+ return "clear";
+ default:
+ return "unknown";
+ }
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_type (int index, const char * type_name)
+{
+ SGCloudLayer::Type type;
+ if (!strcmp(type_name, "overcast"))
+ type = SGCloudLayer::SG_CLOUD_OVERCAST;
+ else if (!strcmp(type_name, "mostly-cloudy"))
+ type = SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY;
+ else if (!strcmp(type_name, "mostly-sunny"))
+ type = SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY;
+ else if (!strcmp(type_name, "cirrus"))
+ type = SGCloudLayer::SG_CLOUD_CIRRUS;
+ else if (!strcmp(type_name, "clear"))
+ type = SGCloudLayer::SG_CLOUD_CLEAR;
+ else {
+ SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << type_name);
+ type = SGCloudLayer::SG_CLOUD_CLEAR;
+ }
+ thesky->get_cloud_layer(index)->setType(type);
+}
+
+
+
// end of environment-mgr.cxx