bool FGATC610x::do_radio_display() {
char digits[10];
+ int i;
if ( dme_switch != 0 ) {
// DME minutes
minutes = 999.0;
}
sprintf(digits, "%03.0f", minutes);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[0] = digits[1] << 4 | digits[2];
knots = 999.0;
}
sprintf(digits, "%03.0f", knots);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[2] = digits[1] << 4 | digits[2];
nm = 99.0;
}
sprintf(digits, "%04.1f", nm);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[4] = digits[1] << 4 | digits[3];
// display turns on the decimal point
} else {
// blank dem display
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
radio_display_data[i] = 0xff;
}
}
com1_stby = 0.0;
}
sprintf(digits, "%06.3f", com1_stby);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[6] = digits[4] << 4 | digits[5];
com1 = 0.0;
}
sprintf(digits, "%06.3f", com1);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[9] = digits[4] << 4 | digits[5];
com2_stby = 0.0;
}
sprintf(digits, "%06.3f", com2_stby);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[18] = digits[4] << 4 | digits[5];
com2 = 0.0;
}
sprintf(digits, "%06.3f", com2);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[21] = digits[4] << 4 | digits[5];
nav1_stby = 0.0;
}
sprintf(digits, "%06.2f", nav1_stby);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[12] = digits[4] << 4 | digits[5];
nav1 = 0.0;
}
sprintf(digits, "%06.2f", nav1);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[15] = digits[4] << 4 | digits[5];
nav2_stby = 0.0;
}
sprintf(digits, "%06.2f", nav2_stby);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[24] = digits[4] << 4 | digits[5];
nav2 = 0.0;
}
sprintf(digits, "%06.2f", nav2);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[27] = digits[4] << 4 | digits[5];
adf_stby = 0.0;
}
sprintf(digits, "%03.0f", adf_stby);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[30] = digits[2] << 4 | 0x0f;
adf = 0.0;
}
sprintf(digits, "%03.0f", adf);
- for ( int i = 0; i < 6; ++i ) {
+ for ( i = 0; i < 6; ++i ) {
digits[i] -= '0';
}
radio_display_data[33] = digits[1] << 4 | digits[2];
_crank[i] = new FGSimpleSound(fgGetString("/sim/sounds/cranking/path",
"Sounds/cranking.wav"));
_crank[i]->set_volume(fgGetFloat("/sim/sounds/cranking/volume", 0.5));
- _crank[i]->set_pitch(fgGetFloat("/sim/sounds/cranking/pitch", 1.00));
+ _crank[i]->set_pitch(fgGetFloat("/sim/sounds/cranking/pitch", 0.80));
mgr->add(_crank[i], crank_names[i]);
}
// Create and add the click noise.
_click = new FGSimpleSound(fgGetString("/sim/sounds/click/path",
"Sounds/click.wav"));
- _flaps->set_volume(fgGetFloat("/sim/sounds/click/volume", 1.0));
+ _flaps->set_volume(fgGetFloat("/sim/sounds/click/volume", 0.5));
_flaps->set_pitch(fgGetFloat("/sim/sounds/click/pitch", 1.0));
mgr->add(_click, "click");