#include <simgear/scene/util/SGPickCallback.hxx>
#include <simgear/timing/timestamp.hxx>
+#include <simgear/scene/model/SGPickAnimation.hxx>
#include "FGButton.hxx"
#include "Main/globals.hxx"
////////////////////////////////////////////////////////////////////////
-class FGMouseInput::FGMouseInputPrivate
+class FGMouseInput::FGMouseInputPrivate : public SGPropertyChangeListener
{
public:
FGMouseInputPrivate() :
ySizeNode(fgGetNode("/sim/startup/ysize", false ) ),
xAccelNode(fgGetNode("/devices/status/mice/mouse/accel-x", true ) ),
yAccelNode(fgGetNode("/devices/status/mice/mouse/accel-y", true ) ),
- hideCursorNode(fgGetNode("/sim/mouse/hide-cursor", true ) ),
- cursorTimeoutNode(fgGetNode("/sim/mouse/cursor-timeout-sec", true ) ),
- rightButtonModeCycleNode(fgGetNode("/sim/mouse/right-button-mode-cycle-enabled", true)),
- tooltipShowDelayNode( fgGetNode("/sim/mouse/tooltip-delay-msec", true) ),
- clickTriggersTooltipNode( fgGetNode("/sim/mouse/click-shows-tooltip", true) ),
mouseXNode(fgGetNode("/devices/status/mice/mouse/x", true)),
mouseYNode(fgGetNode("/devices/status/mice/mouse/y", true))
{
tooltipTimeoutDone = false;
+
+ fgGetNode("/sim/mouse/hide-cursor", true )->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/cursor-timeout-sec", true )->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/right-button-mode-cycle-enabled", true)->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/tooltip-delay-msec", true)->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/click-shows-tooltip", true)->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/drag-sensitivity", true)->addChangeListener(this, true);
+ fgGetNode("/sim/mouse/invert-mouse-wheel", true)->addChangeListener(this, true);
}
void centerMouseCursor(mouse& m)
}
+ // implement the property-change-listener interfacee
+ virtual void valueChanged( SGPropertyNode * node )
+ {
+ if (node->getNameString() == "drag-sensitivity") {
+ SGKnobAnimation::setDragSensitivity(node->getDoubleValue());
+ } else if (node->getNameString() == "invert-mouse-wheel") {
+ SGKnobAnimation::setAlternateMouseWheelDirection(node->getBoolValue());
+ } else if (node->getNameString() == "hide-cursor") {
+ hideCursor = node->getBoolValue();
+ } else if (node->getNameString() == "cursor-timeout-sec") {
+ cursorTimeoutMsec = node->getDoubleValue() * 1000;
+ } else if (node->getNameString() == "tooltip-delay-msec") {
+ tooltipDelayMsec = node->getIntValue();
+ } else if (node->getNameString() == "right-button-mode-cycle-enabled") {
+ rightClickModeCycle = node->getBoolValue();
+ } else if (node->getNameString() == "click-shows-tooltip") {
+ clickTriggersTooltip = node->getBoolValue();
+
+ }
+ }
+
ActivePickCallbacks activePickCallbacks;
mouse mice[MAX_MICE];
- bool haveWarped;
+ bool hideCursor, haveWarped;
bool tooltipTimeoutDone;
-
+ bool clickTriggersTooltip;
+ int tooltipDelayMsec, cursorTimeoutMsec;
+ bool rightClickModeCycle;
+
SGPropertyNode_ptr xSizeNode;
SGPropertyNode_ptr ySizeNode;
SGPropertyNode_ptr xAccelNode;
SGPropertyNode_ptr yAccelNode;
- SGPropertyNode_ptr hideCursorNode;
- SGPropertyNode_ptr cursorTimeoutNode;
- SGPropertyNode_ptr rightButtonModeCycleNode;
- SGPropertyNode_ptr tooltipShowDelayNode;
- SGPropertyNode_ptr clickTriggersTooltipNode;
SGPropertyNode_ptr mouseXNode, mouseYNode;
};
void FGMouseInput::update ( double dt )
{
- int cursorTimeoutMsec = d->cursorTimeoutNode->getDoubleValue() * 1000;
- int tooltipDelayMsec = d->tooltipShowDelayNode->getIntValue();
-
mouse &m = d->mice[0];
int mode = m.mode_node->getIntValue();
if (mode != m.current_mode) {
}
}
- if ( d->hideCursorNode == NULL || d->hideCursorNode->getBoolValue() ) {
+ if ( d->hideCursor ) {
// if delay is <= 0, disable tooltips
if ( !d->tooltipTimeoutDone &&
- (tooltipDelayMsec > 0) &&
- (m.timeSinceLastMove.elapsedMSec() > tooltipDelayMsec))
+ (d->tooltipDelayMsec > 0) &&
+ (m.timeSinceLastMove.elapsedMSec() > d->tooltipDelayMsec))
{
d->tooltipTimeoutDone = true;
SGPropertyNode_ptr arg(new SGPropertyNode);
globals->get_commands()->execute("tooltip-timeout", arg);
}
- if ( m.timeSinceLastMove.elapsedMSec() > cursorTimeoutMsec) {
+ if ( m.timeSinceLastMove.elapsedMSec() > d->cursorTimeoutMsec) {
FGMouseCursor::instance()->hideCursorUntilMouseMove();
m.timeSinceLastMove.stamp();
}
if (b >= 0 && b < MAX_MOUSE_BUTTONS)
m.mouse_button_nodes[b]->setBoolValue(updown == MOUSE_BUTTON_DOWN);
- if (!d->rightButtonModeCycleNode->getBoolValue() && (b == 2)) {
+ if (!d->rightClickModeCycle && (b == 2)) {
// in spring-loaded look mode, ignore right clicks entirely here
return;
}
m.modes[m.current_mode].buttons[b].update( modifiers, 0 != updown, x, y);
- if (d->clickTriggersTooltipNode->getBoolValue()) {
+ if (d->clickTriggersTooltip) {
SGPropertyNode_ptr args(new SGPropertyNode);
args->setStringValue("reason", "click");
globals->get_commands()->execute("tooltip-timeout", args);
mouse &m = d->mice[0];
int modeIndex = m.current_mode;
// are we in spring-loaded look mode?
- if (!d->rightButtonModeCycleNode->getBoolValue()) {
+ if (!d->rightClickModeCycle) {
if (m.mouse_button_nodes[2]->getBoolValue()) {
// right mouse is down, force look mode
modeIndex = 3;